Showing posts with label Sir Grodus. Show all posts
Showing posts with label Sir Grodus. Show all posts

Wednesday, January 12, 2022

Mario RPG Classic Mode

CLASSIC MODE

Just like before, our classic modes will be based on the games and more or less recreating them through Smash battles. I’m most familiar with Thousand-Year Door, so let’s do that one:

1.       Rogueport: Whether forced to play as Paper Mario or not, Goombella will be your companion here and you will fight Lord Crump.

2.       Petalburg: Probably set in a castle stage, maybe from Legend of Zelda or something else, with Koops as your companion. A boss fight with Hooktail herself might be cool.

3.       Boggly Woods: Set in a forest level that matches the theme. Honestly that Ori game kinda matches the feel, but we’ll see. Flurrie will join you as a companion and I could see Lord Crump and the three Sirens acting as your opponents.

4.       Glitzville: Set on a Boxing Ring-type stage (possibly the Punch-Out one) with the Baby Yoshi as your companion and Rawk Hawk and a Grubba-color-schemed Spike as your opponents.

5.       Twilight Town: Luigi’s Mansion or another spooky stage from another series. Doopliss is just your opponent with Vivian as your companion.

6.       Keelhaul Key: Soda Jungle or maybe a Tropical Island stage from some series (the Animal Crossing island stage comes to mind). And either a very large Dry Bones or Stalfos from Legend of Zelda, or just a straight up boss battle with Cortez himself, Bobbery acting as your companion.

7.       The Excess Express: Man, if Fuzzies had made it in. Set on a Train stage from really any series it would make sense for a train stage to appear in. Fighting a horde of any small round character with a black color swap that would bear a resemblance to the Smorgs. Ms. Mowz would be your companion here.

8.       The Moon: Probably on Mario Galaxy, given the gravity effects, and fighting Sir Grodus and Lord Crump for the last time.

9.       The Thousand-Year Door: Any cathedral-looking stage, maybe that Kalos Pokemon League one or if that cathedral from Undertale ends up being a thing, with a dark-colored Peach and a giant member of the Shadow Sirens as your opponent. (If the queen is a color swap, then her)

Wednesday, December 29, 2021

Sir Grodus


After his defeat, Lord Crump reports back to the X-Naut base on the moon where we see the X-Naut forces holding Princess Peach captive. This is where we get our first glimpse of the X-Naut leader, with a bulbous computer brain and a scepter in his hands.

This is Sir Grodus, the mastermind behind the plot to use the treasure map to find the magical crystal stars and use them to open and ancient door and unleash a powerful evil sealed away thousands of years before. Though not as active as his general Crump, Grodus still puts up a fight when Mario and his team come to face him in the end of the game.

As a fighter, Grodus will be slower and less strong offensively than his general. His greatest strength will be in defense, having a personal shield projected by his two X-Yux attendants. His moveset will pull primarily from his main boss battle, though a little from his various minions as well.

Likelihood rating: Probably not

Saturday, August 22, 2020

Character Sheet: Sir Grodus

 SIR GRODUS

Are you guys excited? I'm excited. You should be too. You know why? Cause today we get to cover all the freakin' amazing characters from Super Mario RPG and the Paper Mario (pre-TOK) series, and even the not so amazing ones too. Here's the full list:

1. Cheep Cheep
2. Bob-Omb
3. Spike
4. Tiny Mouser
5. Mouser
6. Paper Mario
7. Mr. L
8. Geno
9. Mallow
10. Flurrie
11. Tippi & Pixls
12. Kersti
13. Huey
14. Merlon
15. Star Spirits
16. Smithy
17. Kammy Koopa
18. Sir Grodus
19. Count Bleck
20. Dimentio
21. Yaridovich
22. Axem Rangers
23. Lord Crump
24. The Shadow Sirens
25. O'Chunks
26. Mimi
27. Croco
28. Booster
29. Jonathan Jones
30. Valentina
31. Jr. Troopa
32. Doopliss
33. Rawk Hawk
34. Francis
35. Culex

Today, we will be covering Sir Grodus, the "main" villain of Paper Mario: the Thousand-Year Door. He is the leader of the X-Nauts, a race of aliens living on the moon who joined forced with the Shadow Sirens to wake up their queen who would then give them the power to conquer the world. This plan was not well thought-through though, as Grodus ended up being literally vaporized by the queen the second she was set free.

There's not too much to cover, but definitely enough. In his battle, he is almost always surrounded by Yuxes, little X-shaped creatures that project a shield around him when they're out and they shoot projectiles of their own. He can also use his wand to summon lightning, shoot a beam of blue fire, and freeze opponents. He can also make himself dodgy so he can avoid moves. Not sure about an upward aerial move, but we'll figure it out.

Here's the moveset I came up with:

Standard B: X-Yux
This move will allow him to summon an X-Yux. He can summon up to two. If two are out a shield will be automatically projected around him, making him invulnerable to hits until you take one of the two out. If he has two out, pressing B again will cause them to shoot a projectile.

Side B: Blue Fire
This will be his basic projectile move that he uses throughout the game, firing a small bolt of blue energy at the opponent.

Up B: Time Out
This one's a bit of a stretch, but I think it can work. It would kind of work on the principle of he would freeze time for a second, giving the impression that he disappeared and reappeared in a new location. You might also use the wavy animation from his dodgy ability as he "teleports." I don't know.

Down B: Lightning
This one's pretty basic. He will call down a burst of lightning, just like he does in the game.

Final Smash: Shadow Queen
This is technically also going to be the Final Smash of the Shadow Sirens, but it also works for him. He will summon the Shadow Queen, who will send her tendrils across the stage, dragging the characters into her realm.

Entrance: He will step off of the lift from his moon base.

Taunts: Tapping his sceptre in his hand. A secret taunt might make use of TEC-XX. If I remember right, he had a silly laugh like Crump did.

Thanks for reading! Next up, we'll cover Count Bleck!