Showing posts with label Mario vs. Donkey Kong: Mini-Land Mayhem. Show all posts
Showing posts with label Mario vs. Donkey Kong: Mini-Land Mayhem. Show all posts

Monday, December 13, 2021

Mini-Land


The Mario vs. Donkey Kong series has never been one of the most popular franchises in the series, but it has seen a sizable life and presence throughout the years, each entry featuring the Mini-Mario’s working their way through a number of mazes to get to Donkey Kong at the end.

This stage will mirror the spirit of those stage, being a bit of a complicated level, with a number of extendable ramps, moving lifts, and springs among other common features found throughout the series.

Potential theme: https://www.youtube.com/watch?v=iLEokhCpUuQ

Monday, November 29, 2021

Mini Donkey Kong


Though it didn’t make too much of a mark, Mario vs. Donkey Kong saw a sequel in 2006’s March of the Minis. This time, Mario and Donkey Kong’s feud would once again be ignited by the return of Pauline. Donkey Kong would watch as Mario presented Pauline with a Mini Mario as a gift, leading the jealous ape to present his own miniature version of himself in competition.

These were the Mini Donkey Kongs, wind-up toys designed to look like the big ape that acted as the core enemies of the Mini Marios as they set out to rescue Pauline. They had many different varieties, including some that threw you up to another level, some that would stuff you in bags on their backs, and some that would charge straight forward when they saw you.

As fighters, they will be light and speedy, being toys, but significantly heavier and slower than their Mini Mario counterparts. Their movesets would pull from all the different Mini Donkey Kong variations, almost being an amalgamation of them all.

Likelihood rating: Probably not

Friday, November 26, 2021

Mini Marios


As more and more spinoff titles received new entries, there was always room for more spinoffs. For the Game Boy Advance came a brand-new title that reawakened the old rivalry between Mario and Donkey Kong. Mario has opened up a brand-new toy store, selling tiny wind-up mini-figures of himself. The moment Donkey Kong sees them, he wants them all, grabbing them and taking off into the factory, forcing Mario to follow.

These figures are the Mini Marios. Although in the first game of the series, they were mere damsels-in-distress, if you will, later games would give them the starring role, Mario sending them in his place to get through areas he is too big to pass through.

As fighters, you will control a line of five, with a leader and four followers. They will be light and quick, and their movesets will pull from all over the Mario vs. Donkey Kong series, utilizing every figure in the party to pull off strong combo maneuvers.

Likelihood rating: Could happen

Friday, April 9, 2021

Mario vs. Donkey Kong: Mini-Land Mayhem

MARIO VS. DONKEY KONG: MINI-LAND MAYHEM


Today, let's cover the fourth game in the Mario vs. Donkey Kong series. This one features Mario and Pauline opening an amusement park (an actual park this time, not just a tall building), and giving away free new Mini-Paulines to the first one hundred customers. Donkey Kong misses out, again, and goes on a rampage, kidnapping Pauline, again. Outside of that, it's a pretty standard Mario vs. Donkey Kong game, but this time with a stage builder mode akin to Mario Maker.

The Mini Marios are your standard playable characters, once again making use of hammers, springs, climbing vines, and cannons to get through the levels, while also kicking coconuts and firing off rockets on top of manipulating their environment with the touch screen. Mario, we assume, is doing all of that, while Donkey Kong plays the villain and Pauline plays the damsel in distress. Circus Kongs and Capture Kongs return as well doing as they did before, and Mini-Peaches and Mini-Toads also appear here and there. Shy Guys, Piranha Plants, Snifits, Pokeys, and Thwomps all return as enemies.

Our stages are all built around the new mechanic introduced. Coaster Hills is a pretty basic stage, Jumpy Jungle adds in springs, Teatime Twirl adds conveyor belts, Warped Mansion includes twists on pre-existing features like moveable pipes, Sandstorm Steps adds in extendable ladders, Cosmic Adventure uses magnets, Cannon Cove adds in cannons, and Super Skywheel adds blocks that spawn enemies. You fight Donkey Kong on a giant ferris wheel. Secret levels are found in Rainbow Summit and Secret Storage.

That's about all there is to say! Here's what we've got:


Characters:

Mario: jump, handstand, hammer, climb, swing on bar, pick up and throw, springs

Donkey Kong: bag, rocks, barrels, chains, buttons, giant mech, bananas, vines

Mini Marios: spring, hammer, cannon, fireballs, swing on bar, wall jump, bombs, bubble shield, coconuts, rockets

Mini Donkey Kongs: toss, bag, ram, giant tie, lift

Mini Peach

Mini Toad

Mini Pauline

Shy Guy

Piranha Plant

Ninji

Thwomp

Boo

Bob-Omb

Blooper

Snifit

Pokey


Stages:

Mario Toy Company

Donkey Kong Jungle

Fire Mountain

Spooky House

Mystic Forest

Twilight City

Mushroom Mayhem

Tropical Turmoil

Pipe Works

Magnet Mania

Lava Land

Peach's Castle

Spooky Attic

Jungle Hijinks

DK's Hideout

Mini Mayhem

Sandstone Stroll

Magnet Mania

Jungle Rumble

Rooftop

Basement

Coaster Hills

Jumpy Jungle

Teatime Twirl

Warped Mansion

Sandstorm Steps

Cosmic Adventure

Cannon Cove

Super Skywheel

Final Ferris Wheel

Rainbow Summit

Secret Storage


Items:

Hammers

Springs

Keys

Fire Flowers

Coconuts


Thanks for reading! Next up, let's cover Minis on the Move!