MARIO KART DS
Today, let's cover Mario Kart DS for the, well, Nintendo DS naturally. The game returns to the basic one-driver concept, but most everything else sticks pretty close to the standards set by 64 and Double Dash. If you asked my opinion, it is probably the best of the main handheld games for many different reasons that we'll likely at least touch on here.
For our character roster, we cut down to just the main eight once again as our base roster, but with Daisy, Waluigi, newcomer Dry Bones, and special guest ROB added in as unlockable characters. We also have a playable Shy Guy, although that one's a little weird. You can't access the character on the character select, but if you connect wirelessly with someone who has the game, but you don't, you will be defaulted to Shy Guy. Neat. I guess. Most items that return remain much the same as seen before, with lots of mushrooms, shells, bananas, and so on, but we do have two new items: the Bullet Bill, which transforms you into a bullet bill and rockets you along the track; and the Blooper, which squirts your opponents' screens with ink, reducing their visibility.
Now, this game has a very unique and distinct feature that requires I talk about our supporting characters. First up, obviously Lakitu returns as the ref, and the Angry Sun, Boos, Bubbas, Bullet Bills, Chain Chomps, Cheep Cheeps, Piranha Plants, Fire Snakes, Goombas, Monty Moles, Moo Moos, Piantas, Pokeys, Rocky Wrenches, Sidesteppers, Mr. Blizzards, Swoops, and Thwomps all appear as obstacles or in the background, but we also get a single-player mission mode that features several boss battles against familiar faces from Super Mario 64 DS specifically. These include Big Bully, who rams into you; Eyerok, who flies around and slams its fist down; Goomboss, who will race you while tossing out obstacles to get in your way; King Boo, who will turn invisible and steal your coins; King Bob-Omb, who will stomp around and throw Bob-Ombs; Chief Chilly, who will charge at you; and Wiggler, who will race you.
As for our standard sixteen tracks, we have: Figure-8 Circuit, the standard generic track; Yoshi Falls, a circular track with waterfalls running over it; Cheep Cheep Beach, a beach level; Luigi's Mansion, based on Luigi's Mansion; Desert Hills, a desert level; Delfino Square, based on Super Mario Sunshine; Waluigi Pinball, the BEST Mario Kart track; Shroom Ridge, a mountainous track with high cliffs on one side; DK Pass, a snow level; Tick Tock Clock, a course built inside a giant clock; Mario Circuit, a standard track around Peach's Castle; Airship Fortress, an awesome track that takes you through a scene of an airship bombarding a castle; Wario Stadium, another standard motocross arena; Peach Gardens, that take you through the garden in front of Peach's Castle; this game's rendition of Bowser's Castle, and this game's rendition of Rainbow Road. We also have sixteen more tracks for the retro cup, which are all recreations of tracks from previous games. As we've seen all those already, I won't go into them again.
Our battle tracks include: Nintendo DS, following after the last game's Game Cube track; Twilight House, a sprawling spooky maze with lots of rooms; Palm Shore, a beach level; and Tart Top, set on top of a giant tart. Block Fort and Pipe Maze also return from previous games. I believe that's it.
Here's what we've got so far:
Characters:
Mario Kart: drive, brake, jump, turn, skid, etc., Banana Peel, Green Shell, Red Shell, Feather, Mushroom, Star, Ghost, Coin, Lightning, Egg, Fireball, Poison Mushroom, Triple Mushroom, Super Mushroom, Fake Item, Banana Bunch, Triple Green Shells, Triple Red Shells, Spiny Shell, dual driver, Blooper, Bob-Omb, Bullet Bill
Mario: fireballs
Luigi: fireballs
Peach: heart
Yoshi: giant egg
Bowser: Bowser shell
Donkey Kong Jr.
Toad: golden mushroom
Koopa: triple shells
Donkey Kong: giant banana
Wario: bob-omb
Daisy: heart
Birdo: giant egg
Baby Mario: Chain Chomp
Baby Luigi: Chain Chomp
Toadette: golden mushroom
Paratroopa: triple shells
Diddy Kong: giant banana
Bowser Jr.: Bowser shell
Waluigi: bob-ombs
Petey Piranha
King Boo
Dry Bones
ROB
Shy Guy
Lakitu
Toadsworth
Kamek
Boo
Piranha Plant
Cheep Cheep
Monty Mole
Thwomp
Chain Chomp
Penguin
Mr. Blizzard
Bob-Omb
Hammer Bro
Little Mouser
Mechakoopa
Pianta
Goomba
Pokey
King Bob-Omb
Wiggler
Bosses:
Big Bully
Eyerok
Goomboss
King Boo
King Bob-Omb
Chief Chilly
Wiggler
Stages:
Mario Circuit
Donut Plains
Ghost Valley
Bowser's Castle
Choco Island
Koopa Beach
Vanilla Lake
Rainbow Road
Luigi Raceway
Moo Moo Farm
Koopa Troopa Beach
Kalimari Desert
Toad's Turnpike
Frappe Snowland
Choco Mountain
Mario Raceway
Wario Stadium
Sherbet Land
Royal Raceway
Bowser's Castle (64)
DK's Jungle Parkway
Yoshi Valley
Banshee Boardwalk
Rainbow Road (64)
Peach Circuit
Shy Guy Beach
Riverside Park
Mario Circuit (SC)
Boo Lake
Cheese Land
Luigi Circuit
Sky Garden
Cheep Cheep Island
Sunset Wilds
Snow Land
Ribbon Road
Yoshi Desert
Lakeside Park
Broken Pier
Bowser's Castle (SC)
Rainbow Road (SC)
Big Donut
Block Fort
Double Deck
Skyscraper
Luigi Circuit (DD)
Peach Beach
Baby Park
Dry Dry Desert
Mushroom Bridge
Mario Circuit (DD)
Daisy Cruiser
Waluigi Stadium
Sherbet Land (DD)
Mushroom City
Yoshi Circuit
DK Mountain
Wario Colosseum
Dino Dino Jungle
Bowser's Castle (DD)
Rainbow Road (DD)
Cookie Land
Block City
Nintendo Gamecube
Pipe Plaza
Luigi's Mansion
Tilt-a-Kart
Figure-8 Circuit
Yoshi Falls
Cheep Cheep Beach
Luigi's Mansion (DS)
Desert Hills
Delfino Square
Waluigi Pinball
Shroom Ridge
DK Pass
Tick Tock Clock
Mario Circuit (DS)
Airship Fortress
Wario Stadium (DS)
Peach Gardens
Bowser's Castle (DS)
Rainbow Road (DS)
Nintendo DS
Twilight House
Palm Shore
Tart Top
Thanks for reading! Next up, we will cover Mario Kart for the Wii!
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