MARIO KART ARCADE GP DX
Now, it's time for the third game in the arcade franchise, Mario Kart Arcade GP DX, released in 2013. Unlike the last game, this game is not so much the same game with more content added as its own game that simply takes heavy influence from the previous. All nine Mario characters return to the roster, alongside Bowser Jr. as a regular character, and Daisy, Rosalina, Baby Mario, Baby Peach, Lakitu, King Boo, and Metal Mario as DLC, as well as a number of color swaps for characters like Fursuit Mario and Dry Bowser. I'm not the biggest into the arcade scene, so I don't entirely get how DLC works for arcade games, but if anyone does know, please tell me down below. Pac-Man returns but is sadly not rejoined by Mrs. Pac-Man, Blinky, or Mametchi. Instead, we are joined by Don-Chan, a living Taiko drum and a popular character over in Japan.
As for our items, we once again see the return of Shells, Basins, Tornadoes, Weather Clouds, Rockets, Hammers, Extendable Hands, the High Beam, Bananas, Tacks, Smokescreens, Tires, Pies, Sticky Oil, Bazookas, and so on, all functioning under the same basic principles as items in the previous arcade games.
Our stages once again are separated into seven Cups of two each, and the two in question likewise tend to be built upon one another, but they are different than the tracks present in the first two games. First we have the Toad Cup, featuring Peach Castle and Kingdom Way, both based on generic Mushroom Kingdom areas. Then we have the Mario Cup, with Splash Circuit and Tropical Coast, once again following a beach theme. Third, we have the Don-chan Cup, with Bon Dance Street and Omatsuri Circuit, both based on traditional Japanese festivals and culture. The Bowser Jr. Cup features Aerial Road and Sky Arena, both based on airship levels; and the Bowser Cup features Bowser's Factory and Bowser's Castle. The Pac-Man Cup features Pac-Man Stadium and Namco Stadium, both representing Pac-Man and his home company Namco respectively. Finally, the Donkey Kong Cup features Bananan Labyrinth and DK Jungle, very similar to his previous levels.
That's about all I've got for now. Here's what we've got:
Characters:
Mario Kart: Lock-on (basin or tire, fave), Shoot Forward (tornado or weather clouds), Drop Backward (oil or firecracker), Shoot Backward (pie), Melee (thunder stick), Status (shield), High Beam, Magic Hand, Jack-in-the-Box
Robo Mario: see all above, total gimmick rep. Might not even need to be echo.
Mario
Luigi
Princess Peach
Toad
Yoshi
Donkey Kong
Wario
Bowser
Waluigi
Bowser Jr.
Rosalina
Daisy
Baby Mario
Baby Peach
Metal Mario
Lakitu
King Boo
Pac-Man
Ms. Pac-Man
Blinky
Mametchi
Don-chan
Stages:
Mario Highway
Mario Beach
DK Jungle
Bananan Ruins
Diamond City
Snow Panic
Pac-Mountain
Pac-Labyrinth
Bowser's Castle
Castle Walls
Rainbow Coaster
Rainbow Downhill
Yoshi Park 1
Yoshi Park 2
Stadium Arena
Waluigi Stadium
Peach Castle
Kingdom Way
Splash Circuit
Tropical Coast
Bon Dance Street
Omatsuri Circuit
Aerial Road
Sky Arena
Bowser's Factory
Bowser's Castle
Pac-Man Stadium
Namco Stadium
Bananan Labyrinth
DK Jungle
Thanks for reading! Next up, we'll cover the last arcade game, Mario Kart Arcade GP VR!
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