Friday, October 16, 2020

Character Sheet: Wiggler (Revision)

 WIGGLER


This will largely be our last run of revisions, for the Mario series at least. Now that the RPGs are over, pretty much every game left is either something we've already covered for the most part (Remakes, etc.), or run on a core game mechanic not unique to any one character (the Sports games). So, once these are done, I will do character sheets for new characters added and just a general sum up for everyone else. With all that said, let's get into it:

1. Mario 
2. Luigi 
3. Professor E. Gadd 
4. Princess Peach 
5. Toad 
6. Toadette 
7. Bowser 
8. Dry Bowser 
9. Bowser Jr. 
10. Koopalings 
11. Koopa Troopa 
12. Dry Bones 
13. Goomba 
14. Piranha Plant 
15. Boo 
16. Cheep Cheep 
17. Blooper 
18. Bob-Omb 
19. Lakitu 
20. Monty Mole 
21. Spike 
22. Hammer Bro 
23. Chargin' Chuck 
24. Wiggler 
25. Chain Chomp 
26. Birdo 
27. Petey Piranha 
28. King Boo 
29. Paper Mario
30. Yoshi 
31. Baby Mario 
32. Baby Bowser 
33. Kamek 
34. Shy Guy

Today, let's cover the Wiggler species. As is relatively common now, the Wigglers play notable roles in several games, generally having been ticked off in some way and the Mario brothers having to calm them down and then gain their help to get through an area. This type of plot appears in Dream Team, Paper Jam, and kind of in Bowser's Inside Story. Not really much new to say, as the Wigglers in question do a lot of what we expect of them anyway, although I did take notice of a ground pound they liked to do to make shockwaves occur this time.

Here's the moveset I came up with:

Standard B: Panel

Side B: Charge

Up B: Flutter

Down B: Earthquake
I guess I already covered that part. Ah well.

Final Smash: Mechawiggler

Entrance: waking up from sleep.

Taunts: Bouncing a ball on his nose, rolling his body segments here and there.

Thanks for reading! Next up, let's cover the Chain Chomps.

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