BABY BOWSER
This will largely be our last run of revisions, for the Mario series at least. Now that the RPGs are over, pretty much every game left is either something we've already covered for the most part (Remakes, etc.), or run on a core game mechanic not unique to any one character (the Sports games). So, once these are done, I will do character sheets for new characters added and just a general sum up for everyone else. With all that said, let's get into it:
1. Mario
2. Luigi
3. Professor E. Gadd
4. Princess Peach
5. Toad
6. Toadette
7. Bowser
8. Dry Bowser
9. Bowser Jr.
10. Koopalings
11. Koopa Troopa
12. Dry Bones
13. Goomba
14. Piranha Plant
15. Boo
16. Cheep Cheep
17. Blooper
18. Bob-Omb
19. Lakitu
20. Monty Mole
21. Spike
22. Hammer Bro
23. Chargin' Chuck
24. Wiggler
25. Chain Chomp
26. Birdo
27. Petey Piranha
28. King Boo
29. Paper Mario
30. Yoshi
31. Baby Mario
32. Baby Bowser
33. Kamek
34. Shy Guy
Now, let's cover Baby Bowser, who appears, alongside the baby versions of Mario, Luigi, and Peach, in Mario & Luigi: Partners in Time. You have a few battles with him, during which he breathes fire, throws around a hammer, and flies around in a Koopa Klown Kar. It's not much, but it's there.
Let's see what we can do:
Standard B: Fire Breath
Side B: Bowser's Pet
Up B: Super Jump
Down B: Rock Fall
Final Smash: Giant Bowser
Entrance: A Toady will carry him in inside of a wrapped sheet.
Taunt: Just general brattiness works well for the character, maybe crying because he's not getting his way, maybe insulting opponents the way he did his older self.
Thanks for reading! Next up, we'll cover Kamek!
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