BABY MARIO
This will largely be our last run of revisions, for the Mario series at least. Now that the RPGs are over, pretty much every game left is either something we've already covered for the most part (Remakes, etc.), or run on a core game mechanic not unique to any one character (the Sports games). So, once these are done, I will do character sheets for new characters added and just a general sum up for everyone else. With all that said, let's get into it:
1. Mario
2. Luigi
3. Professor E. Gadd
4. Princess Peach
5. Toad
6. Toadette
7. Bowser
8. Dry Bowser
9. Bowser Jr.
10. Koopalings
11. Koopa Troopa
12. Dry Bones
13. Goomba
14. Piranha Plant
15. Boo
16. Cheep Cheep
17. Blooper
18. Bob-Omb
19. Lakitu
20. Monty Mole
21. Spike
22. Hammer Bro
23. Chargin' Chuck
24. Wiggler
25. Chain Chomp
26. Birdo
27. Petey Piranha
28. King Boo
29. Paper Mario
30. Yoshi
31. Baby Mario
32. Baby Bowser
33. Kamek
34. Shy Guy
Today, let's cover Baby Mario and Baby Luigi, primarily, as of course they appeared as primary characters in Mario & Luigi: Partners in Time, paired up with their older selves as well as each other. There's not a lot to talk about, as most of their moves are moves used by their elder selves in other games and were just divided out to them for this game, but it's worth mentioning that they can drill into the ground, fill up with water to spurt it out, get flattened and then sent floating, and attacking with hammers and green shells, all cool and worthy of adding to their moveset.
Now, one thing I do want to talk about is representation of these characters, as there are many varying ideas out there. Up to now, I have chosen to have them represented as color swaps, with Peach, Daisy, Rosalina, Donkey Kong, Wario, and Waluigi represented as well. Others have suggested a tag-team much like the Ice Climbers, largely based on things like how this game works. Another possibility is echo fighters, maybe with Luigi then taking Daisy, Rosalina, and Waluigi as color swaps. I don't really feel the need to change my current method, as it gives you the ability to play as all the various babies without too much trouble, but if you'd prefer them as either alternative, that is fine. I don't think the movesets change much either way.
Here's the moveset:
Standard B: Waterlogged
I actually kinda prefer one of the moves seen in Partners in Time here. The baby will fill up with water and then spray it as a straight-shot projectile.
Side B: Baby DK Charge
Up B: Baby Peach Parasol
Down B: Baby Wario Magnet
Final Smash: Temper Tantrum
Super Cape could also work.
Entrance: The stork will arrive at a Stork Stop, with the baby in question hopping out of the carrier.
Taunts: Rolling around and being cute. Waving a rattle around. Floating in a bubble for a second.
Thanks for reading! Next up, let's cover Baby Bowser!
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