DONKEY KONG LAND 2
Donkey Kong Land 2 follows after its predecessor by basically being an almost remake of its Country counterpart with the same premise and assets. It has its own unique levels, so it doesn't quite count as a remake, but unlike Land 1, it doesn't even really make a token effort to explain its recycled plot, mostly just being the same story all over again.
Donkey Kong has been captured by Kaptain K. Rool, leading Diddy and Dixie to try and save him. The pair function much the same as they did in Country 2, just much more simplified. Rambi, Enguarde, Rattly, Squitter, Clapper, and Squawks all return this time around, each doing much as they did in the other game. Kaptain K. Rool's battle plays out much the same, using his blunderbuss to fire cannonballs and suck them back in.
The Kremlings Klomp, Klobber, Klinger, Kruncha, Kaboing, Krockhead, Klampon, Kannon, and Krook all return performing the same function that they served in the previous games. Other returning enemies include Neeks, Click-Clacks, Zingers, Flotsams, Shuris, Lockjaws, Flitters, Puftups, and Spinies, also performing their basic functions. There are no unique enemies like the previous game. Even the bosses remain the same with this game with Krow, Kleever, King Zing, and Kreepy Krow all returning.
The stages follow the same basic structure of a random assortment of biomes within each world, but the worlds themselves do have a general theme to them, those being: Gangplank Galleon, a pirate ship; Krem Cauldron, a volcano; Kremland, an amusement park; Gloomy Gulch, an underwater world; and K. Rool's Keep, a castle. The items remain the same as before.
Let's see what we've got!
Characters:
Donkey Kong: everything from Country
Diddy Kong: everything from Country and Country 2
Dixie Kong: everything from Country 2
King K. Rool: throw crown, charge, blunderbuss
Kritter/Klomp: walk forward, Kaboing, Klinger
Krusha/Kruncha: walk forward
Kannon: shoot blunderbuss
Assist Trophies:
Klaptrap
Rambi
Expresso
Enguarde
Rattly
Squitter
Clapper
Squawks
Bosses:
Wild Sting
Giant Clam
Hard Hat
Krow
Kleever
King Zing
Kreepy Krow
Stages:
Gangplank Galleon Ahoy
Kremlantis
Monkey Mountains & Chimpanzee Clouds
Big Ape City
Gangplank Galleon
Krem Cauldron
Kremland
Gloomy Gulch
K. Rool's Keep
Thanks for reading! Come back tomorrow for Donkey Kong Land 2!
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