Saturday, December 7, 2019

Character Sheet: Funky Kong (DK Main Series)

FUNKY KONG

Here we, here we, here we go! So they're finally here, a-smashing for you. If you know their moves, you can join in too. Put your hands together if you want to clap, as we take you through this monkey roster:

1. Donkey Kong (Revision 1)
2. Diddy Kong
3. Dixie Kong
4. King K. Rool
5. Cranky Kong
6. Funky Kong
7. Tiny Kong
8. Lanky Kong
9. Chunky Kong
10. Kiddy Kong
11. Kritter
12. Krusha
13. Klump
14. Tucks
15. Tiki Tong
16. Lord Fredrik

Of all the Kongs that could have had a DK rap verse . . . Funky Kong is a, I guess, family friend of the Kongs and the all-around cool guy on the island. He normally runs some type of shop wherein he supplies the Kongs with the vehicles they'll need on their journey (normally planes, but also a hovercraft in Country 3), or various weapons in 64, or simply a general store taking over from Cranky in Tropical Freeze. For most of these games, he is not playable, with the exception of Tropical Freeze's Switch re-release, but as has been stated we won't be covering that here. (I do make the exception to use some moves from there if they are tied to elements of his character already established).

Typically, Funky is seen as a surfer, hanging out with shades and a surfboard, fixing up his plane or his various other vehicles. In 64, I guess he joined the military, running an army surplus store where he supplies the Kongs with various weapons. In the end of the game, he uses his own weapon, a bazooka that fires a large boot into King K. Rool's backside and sending him flying. You may notice above that Funky is the only one of the largely peripheral Kongs to be added to the roster this time around, with Wrinkly, Candy, and Swanky all missing out (for now), but this is largely because the guy just has that much to him.

Here's what I came up with:

Standard B: Bazooka Boot
Based on the finishing move he used against King K. Rool in Donkey Kong 64, Funky will pull out a bazooka with a boot strapped to the end, firing it and kicking opponents off the stage.

Side B: Hovercraft
Funky will hop into his hovercraft from Country 3 and ride it like a surfboard as it surfs across the stage on a small wave of water. This also give a modicum of upward mobility when performed in the air.

Up B: Surfboard
This is the main reason I made my small caveat for the Tropical Freeze re-release up above. Simply, the move is just too iconic to the character. And, he's almost never without the surfboard, so I feel it counts. Funky will hop onto his surfboard and hover into the air while on top of it.

Down B: Item Shop
This one acts more or less as a nod to his time working as a shopkeeper, throughout the games but most notably in Tropical Freeze. A menu will pop up allowing him to purchase either a balloon, which will take away some damage, Squawks, who will grab items for him, or the shield, which will protect him from some attacks.

Final Smash: Biplane
Funky will hop into the biplane he loans out to various Kongs all across his games and take off in it. The plane will fly in from the background, pelting the stage with various types of fruit as Funky waves from the cockpit.

Entrance: He'll be leaning against a barrel, waxing his surfboard

Taunts: Rock out to a boom box, make a number of cool poses, adjust his shades, maybe the demonstration of a weapon's abilities he does in 64 (you know, neeeow, ratatatatat!)

Thanks for reading! Next up, we'll be covering Dixie's little sister (or maybe not so much), Tiny Kong!

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