Tuesday, October 8, 2024

Star Fox: Farewell, Beloved Falco

STAR FOX: FAREWELL, BELOVED FALCO


Next up, we have a short comic that basically tells you why Falco wasn't in Star Fox Adventures until the ending. After seven years of peace, the Star Fox team find themselves fighting amongst each other out of boredom and lack of work, leading to Falco taking some time away. He picks up a job with Katt Monroe and a new team, rekindling things with her a bit. Meanwhile, Fox, Slippy, and Peppy get called to a mission on Titania, where they are assigned to protect a base there from a band of rebels. These rebels turn out to be Katt's gang, and you learn that the base's captain, Captain Shears, is a traitor who has been using the base to clone Andross. In the end, Falco decides he needs time to find himself and so leaves the team. Katt is seen fighting and being a major player outside of her ship, meaning we can do like Fara Phoenix and maybe give her a few specific things from this comic. She also has a team, including a fellow cat she might have a thing for, none of whom have names but might be represented somehow. Captain Shears is quite active in the final battle, using future tech and weaponry while also riding a horse and wielding a sword. Goras also appears in a major battle in the middle.

Here's what we've got:


Characters:

Fara Phoenix: Same as the other Star Fox pilots' treatment, but with specific adjustments based on the comic.

Katt Monroe: Same as above

Katt's team

Captain Shears: horse, saber, lasers, cloning, etc.

Herbert

Goras


Stages:

Papetoon

Titania


Thanks for reading! Next up, basically everything else!

Monday, October 7, 2024

Lylat Wars

LYLAT WARS


Next up is Lylat Wars, which is mostly just an adaptation of Star Fox 64. There are a few notable things about it, such as some solid character development for Wolf O'Donnell as a character, being the first to establish him as more of an antihero than a villain, a trend that would continue through Assault and Command. Also, I think Pigma gets vaporized in this, so . . . that's a change. Ultimately though, there's not much else to talk about.

Here's what we've got so far:


Characters:

Fara Phoenix: Same as the other Star Fox pilots' treatment, but with specific adjustments based on the comic.

Herbert


Stages:

Papetoon


Thanks for reading! Next up, a comic that explains what happened to Falco for most of Star Fox Adventures!

Saturday, October 5, 2024

Star Fox (Nintendo Power)

STAR FOX (NINTENDO POWER)


First up, we have probably the most famous of the Star Fox comics, run in 1993 in the Nintendo Power comics. This comic is written as a sequel to the original SNES game, and as such, the characters and their portrayal isn't quite nailed home yet (Case in point: Peppy is very much portrayed as "one of the bros," often just riffing with Falco on random stuff happening in the plot). It follows the team, now acting as a band of Robin Hood-style rogues on the planet Papetoon before being called on by General Pepper because Andross has returned.

Our main team once again consists of Fox McCloud (Jr.), Falco Lombardi, Peppy Hare, and Slippy Toad, as well as a new addition to the team added early on: Fara Phoenix, the daughter of a rich space magnate and a skilled pilot in her own regard. She is sort of the "proto-Krystal," a fellow fox and love interest for Fox. There's also a creepy thing later on about her looking just like Fox's mom and Fox getting turned on by that, and then Andross getting turned on by it too. I . . . try not to think about that part too hard.

General Pepper plays a regular part in the comic, also being portrayed as a bit more dumpy and scatterbrained than later portrayals. James is portrayed as Fox McCloud Sr. in this version, and he's more trapped in another dimension than dead, which might be the case in the games, but it's unclear. Here and there we also have various Cornerian soldiers and citizens of Papetoon, including small cameos by Miyu and Fay toward the end.

Andross is our villain once again, as is a clone of Andross who did the work of resurrecting the original. They also have a pig robot named Herbert who follows them around and helps out. And Monarch Dodora appears as a boss.

As far as stages, Papetoon is an original planet that serves as the team's home base, plus the Cornerian base where most of the training and battles take place.

Here's what we've got so far:


Characters:

Fara Phoenix: Same as the other Star Fox pilots' treatment, but with specific adjustments based on the comic.

Herbert


Stages:

Papetoon


Thanks for reading! Next up, we have a Star Fox 64-based comic!

Friday, October 4, 2024

Star Fox Roster, Updated

STAR FOX ROSTER

And here's our updated roster:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

3e. Sabre

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Grippy Toad

11. Andross

11e. Andrew Oikonny

12. Wolf O'Donnell

13. Leon Powalski

14. Panther Caroso

15. Pigma Dengar

16. General Scales

17. Aparoid Queen

18. Anglar Emperor

19. SharpClaw

20. Aparoid

21. Hi-Ho

22. Monarch Dodora

23. Infernal Joker

Next up, we have the other Star Fox media, which mostly boils down to three main comics and a few other smaller things. We'll start with the Nintendo Power comic run!

Character Sheet: Infernal Joker

INFERNAL JOKER


Though light, we do get a few new characters from the games that aren't part of the main series. They are:

1. Sabre

2. Grippy Toad

3. Hi-Ho

4. Infernal Joker

Next up, we have the Infernal Joker, a boss robot controlled by Pigma in Star Fox Guard. This robot can teleport, fire lasers, blow wind, shoot lightning bolts, divebomb, and shift into different forms. It also has a devastating finishing laser attack. That's more than enough, I think.

Here is its moveset:


Standard B: Laser

Standard projectile move.


Side B: Whirlwind

The robot will use powerful winds to blow opponents around.


Up B: Teleport

It will teleport to a new location.


Down B: Lightning Strike

It will call down lightning from above.


Final Smash: Finishing Blast

It will move to one side of the stage, transform and set off its final blast.


Entrance: It will descend from above.


Taunts: Up, it will open up its faceplate to reveal Pigma. Side, it will spin into one of its different forms. Down, it will make a laughing sound.


Kirby Hat: Its horns.


Kart: A wheel version of itself.

Special Move: It will fire its devastating blast straight forward.


Spirit Battle: A giant battle, on Corneria Precious Metals LLC.


Victory Screen: It will steal the payload and fly away.

Losing Screen: It's typical death animation.


Color Swaps: Normal red, blue, green, purple, yellow, white, black with red highlights, and gold.


Thanks for reading! Next up, let's adjust our roster.

Wednesday, October 2, 2024

Character Sheet: Hi-Ho

HI-HO


Though light, we do get a few new characters from the games that aren't part of the main series. They are:

1. Sabre

2. Grippy Toad

3. Hi-Ho

4. Infernal Joker

Hi-Hos are the main robots who act as the villains of Star Fox Guard, but really this is a moveset for basically the entire series of robots who appear. Hi-Ho is just acting as the face of it all. Throughout the game, these robots come with an assortment of different abilities, all designed to either mess with the cameras or fight/sneak their way through to the jackpot at the center, with their moveset coming from all of that.

blow up, blind the cameras, spray gas, fire laser cannons, abduct the cameras, blow fans, teleport, use magnets, punch, use shields, turn invisible, jump over walls, and drill

Here is their moveset:


Standard B: Laser Cannon/Blinding Flash

The robot will have two different settings that can be toggled by the player, one for the Chaos-type, and one for the Combat-type. The Combat-type will fire lasers, while the Chaos-type will set off a flash to blind the opponent.


Side B: Drill/Fan

The combat-type will use a drill to plow through opponents in their way, the chaos-type will blow a strong fan to knock players about.


Up B: Teleport/Abductor

The combat-type will teleport to a new location to get closer to its goal. The chaos-type will lift off with a propeller and fly, grabbing anyone standing too close in the process.


Down B: Magnet/Self-Destruct

The combat-type will use a magnet to pull items closer to itself, while the chaos-type will stay in one spot and explode with destructive force.


Final Smash: Hi-Ho King

A giant Hi-Ho will appear on the stage and jump around, mimicking its battle from the game.


Entrance: They will teleport in.


Taunts: Up, they will bounce up and down while carrying stolen inventory. Side, they will spin and spread a bit of gas around themselves. Down, they will ram at a wall that suddenly appears.


Kirby Hat: Their eyeplate.


Kart: Based on some of their vehicles.

Special Move: They will let off a blinding flash to disorient drivers.


Spirit Battle: A horde battle, on Corneria Precious Metals LLC.


Victory Screen: They will make off with the payload as a victory sign flashes.

Losing Screen: They will collapse in a heap of parts and explode.


Color Swaps: The various different types.


Thanks for reading! Next up, the Infernal Joker comes for the payload.

Tuesday, October 1, 2024

Character Sheet: Grippy Toad

GRIPPY TOAD


Though light, we do get a few new characters from the games that aren't part of the main series. They are:

1. Sabre

2. Grippy Toad

3. Hi-Ho

4. Infernal Joker

Next, we have Grippy Toad, Slippy's uncle and the owner of Corneria Precious Metals Ltd. who hires you to guard his factories from invading robots in Star Fox Guard. As the most prominent main character who's not a Mii, this makes him the best character to represent the various aspects of the game.

Here is his moveset:


Standard B: Laser Turret

He will place down one of his cameras, which will fire at anyone who gets too close.


Side B: RE:BOT

He will send out his RE:BOT who will wander the stage, gathering items and attacking until called back.


Up B: Placer Drone

The system for placing cameras around his compounds will pick him up and carry him around.


Down B: Wall

He will raise a wall from his compound, protecting him from oncoming attack.


Final Smash: Compound Defense

You will get to place four turrets all around the stage, which will begin to open fire on all they see around them.


Entrance: The starting sound will play.


Taunts: Up, he will adjust one of his cameras. Side, he will brush his coat and look satisfied. Down, he will kick back in his seat and count some money.


Kirby Hat: His head and mustache.


Kart: Based on his cameras and equipment.

Special Move: He will set down a camera on the stage that will fire on any who pass.


Spirit Battle: On Corneria Precious Metals LLC.


Victory Screen: The victory screen from the game will play.

Losing Screen: Robots will make off with his entire inventory.


Color Swaps: His normal orange, green like his nephew, blue, red, brown, white, purple, and wearing a fancy robe like he's a billionaire now.


Thanks for reading! Next up, the Hi-Hos prepare for invasion.