Showing posts with label Charvaargh. Show all posts
Showing posts with label Charvaargh. Show all posts

Wednesday, December 22, 2021

Mario Series Assist Trophies


Here's my list of assist trophies. These are mostly arbitrary. I basically put together a list of characters that didn't make it in, and narrowed them down to a handful I thought could bring something distinct to the table if summoned. They are:

a.       Biddybugs: a line of them will appear and fly back and forth across the stage for a while. They won’t do any damage, they’ll just get in your way.

b.       Bird: It will fly up to one side of the stage, release its piercing cry and swoop across the stage to the opposite side, mimicking its Super Mario Land 2 battle.

c.       Bullet Bill: Bullet Bills will fire regularly from both sides of the stage for the next twenty seconds or so.

d.       Bully: it will come out and do what it does best, charging at the first person it sees and slamming its full weight into them.

e.       Coin Coffer: it will randomly wander the stage, coins popping up behind it. Anyone who manages to KO it will receive a large bonus in their points at the end of the match. Coin matches I’m sure you can figure out.

f.        Hellen Gravely: she will pose in the background and send her cat to do her dirty work. The cat will roam the stage and attack various fighters.

g.       Huckit Crab: the crab will randomly wander the stage for a little while, picking up rocks and chucking them at players for light damage.

h.       King Totomesu: he will stand on one side of the stage and spit fireballs across it, jumping occasionally.

i.         Lava Bubble: it will pop up at random spots, leaping out of the stage floor and back down just like in the games. A fiery lava effect from the games will appear a split second before it leaps as a warning to players.

j.         Magmaargh: it will lurk in the background just behind the stage for a few seconds before lunging and leaping over the stage, severely damaging any fighter it connects with. This will repeat a few times.

k.       Penguin: it will waddle out and then slide on its belly across the stage a few times, tripping up anyone it bumps into.

l.         Pidgit: it will fly up and cross back and forth across the stage, acting as an extra platform.

m.     Polterpup: he will sniff around the edges of the stage, finding hidden items and delivering them back to his summoner for use.

n.       Rocky Wrench: at random spots, his manhole will appear, rattle for a split second, before he pops up and tosses a wrench. He will then tuck back in and his manhole will appear in a different spot.

o.       Spawny: he will glitch and fire off a few blasts of his warping beam in random directions. Anyone hit by the beam will have their controls scrambled for a little while.

p.       Scuttlebug: it will dangle from the top of the screen, hanging around until it is collided with, at which point it will drop and attack the nearest fighter.

q.       Swoop: it will flutter up and hang from the bottom of a platform. At random intervals, it will take off and divebomb a character, doing light damage.

r.        T-Rex: it will let out its stunning roar and then rampage across the stage, similar to the Rathalos assist trophy.

s.        Viruses: they will latch themselves onto nearby opponents. The opponents will soon take on symptoms of the different ailments the viruses represent.

t.        Wingo: he will teleport himself to the background and flap his wings hard enough to whip up a hurricane, blowing anyone with high enough damage off the stage to faceplant on the screen.

You could probably come up with others. For instance, I forgot about Fuzzies when I first made this, but everything I could think of them doing was basically already done by the Viruses and the Biddybugs