Showing posts with label Skorchill. Show all posts
Showing posts with label Skorchill. Show all posts

Friday, November 29, 2024

Skorchill


At several points while climbing the mountain, Zelda and Conde encounter another yeti that Conde believes to be his brother, only for it to attack, leaving Conde to believe he's done something wrong.

This yeti turns out to be Skorchill, the final boss of the Lanayru region. It is apparently not Conde's brother, but a mere creation of Null, endowed with both ice and fire power.

As a fighter, Skorchill will be powerful and fast, able to switch between its two different elements at will. Its moveset will pull from its boss battle.

Likelihood rating: Never gonna happen.

Monday, November 25, 2024

Character Sheet: Skorchill

SKORCHILL


Now, let's go over the new characters brought to us by Legend of Zelda: Echoes of Wisdom. I have the time, so, let's just do the character sheets. Also, I just remembered that somebody sent me a list of Kirby characters, so I'll go through them after this list is done.

1. Tri

2. Dohna

3. Darston

4. Conde

5. Dampe

6. Null

7. Talus

8. Volvagia

9. Mogryph

10. Skorchill

Finally, we have Skorchill, the final boss of the Lanayru Highlands section of Echoes of Wisdom. For a long stretch of the game, you believe it to be an evil echo of Conde's missing brother, but then it's just . . . not, for some reason. Either way, it's a big angry yeti that attacks you with a combination of fire and ice attacks.

Here's the moveset I came up with:


Side B: Hat Switch

You can switch between the fire and ice hats with this move.


Side B: Dancing Stomp OR Fireball

He will either dance and cause icicles to fall from above, or spit fireballs from his mouth.


Up B: Yeti Jump

He will perform his massive jump.


Down B: Ice Spin or Fire Tornado

He will either spin in a circle, causing a vortex of freezing wind around himself, or he will breathe out a tornado of fire that will spin in place.


Final Smash: Climate Roar

He will let out a roar that, depending on the hat he's wearing, will cover the entire stage in ice, or light the entire stage ablaze.


Entrance: He will drop from above.


Taunts: Up, he will adjust his hat on his head. Side, he will beat on his chest. Down, he will do his little dance without the earth-shaking stomps.


Kirby Hat: The hat.


Kart: A vehicle based on his hat.

Special Move: He can either freeze the entire stage, or set it ablaze.


Spirit Battle: A giant battle on Snowpeak Ruins


Victory Screen: It will roar, causing a mountain-wide blizzard.

Losing Screen: Its death animation.


Color Swaps: Its normal white fur, its crystalline form, brown fur, red fur, black fur, blue fur, purple fur, and silver fur.


Thanks for reading! Next up, I want to go over that list of Kirby characters.