Saturday, September 14, 2024

General Scales

GENERAL SCALES


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

General Scales is the main villain of most of Star Fox Adventures, who infamously gets robbed of a boss battle of any kind, only having a brief one where he stands ready to attack, but the battle ends the moment you make your first attack. That said, being the leader of the SharpClaws and having a few moves of his own demonstrated in random cutscenes allows me to pull it off.

Here's the moveset I came up with:


Standard B: Sharp Claws

Obviously his iconic golden claw weapons have to be used here somehow. Pretty basic. He'll slash forward with them.


Side B: Missile

He will pull out a missile launcher used by his people. I think it's reasonable he might have used one in a real battle. (More, I didn't want to just give him the basic mace).


Up B: Sentry Robot

He will use a sentry robot to fly higher.


Down B: Camouflage

He will turn invisible for a moment.


Final Smash: Drakor

In a nod to Dinosaur Planet, the original "true villain" that got ousted to a boss role by Andross will fly in and start attacking.


Entrance: Appearing from invisibility.


Taunts: Up, grasping one of the stones and raising it into the air. Side, he will stand at the ready like he does in his one battle. Down, he will crouch and roar.


Kirby Hat: His helmet.


Kart: A repulsor sled.

Special Move: He will slash with his claws.


Spirit Battle: (Feels a bit lame to have just him on Krazoa Palace, only for him to switch out with Andross the moment he takes any damage) Let's go with, just him on Krazoa Palace. Give him the battle he never got.


Victory Screen: He will raise a stone into the sky and let out a victorious roar.

Losing Screen: His death animation.


Color Swaps: His normal colors, SharpClaw orange, BribeClaw blue, Shadowhunter black, RedEye colors, Kalda Chom colors, Drakor colors, Galdon colors.


Thanks for reading! Next up, the Aparoid Queen invades the galaxy.

Friday, September 13, 2024

Character Sheet: Pigma Dengar

PIGMA DENGAR


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

Next up is Pigma Dengar, one of the original members of both Team Star Fox and Star Wolf. He betrayed James, resulting in his death, and later got kicked out of Star Wolf for being just the worst, only to form an alliance with the Aparoids, very nearly dooming the entire Lylat system to death, only to become assimilated into their mainframe himself. Long story short, he is the single most despicable and evil character in the series.

Although he would be a standard Star Wolf character, his boss battles in Assault and Command lend him enough to be a separate player in his own right. This includes his crane arms, missiles, gatling guns, bombs, disintegrator beam, asteroid control, and a rubix cube form. I imagine he'd appear in his normal form, but would have the tech of his later forms appear around him for the attacks.

Here's the moveset I came up with:


Standard B: Disintegrator Beam

He will fire the disintegrator beam, causing devastating damage.


Side B: Missiles

He will launch missiles that will zero in on fighters.


Up B: Fire Pig

We'll go with a booster from the Star Wolf team for this one, just for that little link.


Down B: Crane Arms

He will extend his crane arms outward and grab hold of another player, pulling them in.


Final Smash: Rubix Cube

He will transform into his big Rubix Cube form from Command, and will attack based on the formation.


Entrance: Dropping from a Wolfen.


Taunts: Up, sniffing the air with his piggy nose. Side, rubbing his hands together greedily. Down, "Nice try, Star Fox."


Kirby Hat: His pig nose and ears.


Kart: A Wolfen.

Special Move: He will grab opponents with his crane arms and hold them off the stage.


Spirit Battle: On Venom. It will start as a battle with Andross, and him as your ally, only for him to switch sides halfway through the battle.


Victory Screen: Counting up a bunch of money and laughing maniacally.

Losing Screen: Rolling around on his back while squealing and throwing a tantrum.


Color Swaps: His 64 version, his Assault version, the assimilated Assault version, a version based on his Command appearance, his Zero version, one with Wolf's colors, one with James's colors, and one with Wario's colors.


Thanks for reading! Next up, General Scales finally gets to fight.

Thursday, September 12, 2024

Character Sheet: Panther Caroso

PANTHER CAROSO


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

Now, we have Panther Caroso, a new member of the Star Wolf team from Assault onwards, replacing Andrew and Pigma after one decided to take up Andross's mantle and the other was kicked out for being the lowlife piece of crap he is. Like Leon, Panther will pull mostly from Wolf's moveset, just a little varied. He'll be a bit more smooth and dashing in his movements.

Here's the moveset I came up with:


Standard B: Blaster

More or less the same.


Side B: Panther Flash

He would have claws, but I imagine he'd be much less fierce in his attack.


Up B: Panther Leap

Using the hover jets, but having a bit more of the attack of Wolf's version.


Down B: Reflector

Pushing it outward with his hand while turning away, as if he is "rejecting your affections."


Final Smash: Team Star Wolf

The Command version of the team, with Krystal involved.


Entrance: Dropping from a Wolfen.


Taunts: Up, holding up a rose and smelling it. Side, beckoning you and being flirtatious. Down, turning away and looking dreamy.


Kirby Hat: His fur and ears.


Kart: A Wolfen.

Special Move: He will fire the bladed shot from the team's guns.


Spirit Battle: On Orbital Gate Assault, with Krystal helping you.


Victory Screen: "Of course I won."

Losing Screen: "Perhaps I will win your heart some other day."


Color Swaps: Assault version, Command version, based on Wolf, based on Leon, based on Krystal, a normal leopard color version, a pink-furred version, and a white-furred version.


Thanks for reading! Next up, Pigma Dengar sells out.

Wednesday, September 11, 2024

Character Sheet: Leon Powalski

LEON POWALSKI


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

Next up, we have Wolf's faithful right-hand man and the only consistent member of the team after him. Leon is a chameleon and typically the rival of Falco in all of their face-offs. He is generally described as being cruel and sadistic, finding pleasure in the suffering of others.

Here's the moveset I came up with:


Standard B: Blaster

About the same as Wolf's.


Side B: Chameleon Slap

As chameleons lack in the claw department, I figure he'd do more of a slightly sticky slap than a claw attack, with his movement being more slippery like Slippy's.


Up B: Chameleon Hop

Also like Slippy, Leon will use hover rockets for this instead of the general fire.


Down B: Invisibility

He will project the shield but will also turn invisible as a result, the effect lasting for a bit even after dropping the shield.


Final Smash: Team Star Wolf

Definitely the Wolf, Leon, Panther version.


Entrance: Dropping from a Wolfen.


Taunts: Up, lashing out with his tongue. Side, one of his usual quotes. Down, crouching and rubbing his hands together.


Kirby Hat: His head and eyes, maybe tail too.


Kart: A Wolfen.

Special Move: He will turn invisible for a short time.


Spirit Battle: With Wolf and Panther on Sector Z.


Victory Screen: Laughing wickedly and rubbing his hands together, boasting of his victory.

Losing Screen: "No, I cannot lose."


Color Swaps: 64 version, Assault version, Command version, Zero version, Wolf colors, Falco colors, Panther colors, Slippy colors.


Thanks for reading! Next up, Panther Caroso flies in with style.

Tuesday, September 10, 2024

Character Sheet: Wolf O'Donnell

WOLF O'DONNELL


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

Next up, we have the leader of Team Star Wolf, Wolf O'Donnell. Wolf has already been in Smash, giving up a moveset already, and although it clearly does take inspiration from Fox's moveset, it's much more distinct and its own thing than Falco's, meaning we can build off of it, and make Leon and Panther's more heavily based on his than Fox's. Otherwise, all the same rules apply.

Here's the moveset I came up with:


Standard B: Blaster

With that bladed laser shot he's got.


Side B: Wolf Flash

Complete with the claws and the angled movement.


Up B: Fire Wolf

The same as before.


Down B: Reflector

With the more spherical shielding instead of the hexagonal plate of the Star Fox team.


Final Smash: Team Star Wolf

Probably could be either of the two core team configurations.


Entrance: Dropping from a Wolfen.


Taunts: Up, howling. Side, going down on all fours and growling. Down, "I can't let you do that, Star Fox."


Kirby Hat: His fur and eyepatch.


Kart: A Wolfen.

Special Move: He will perform a Wolf Flash and slash the nearest person in front of him.


Spirit Battle: With Leon, Pigma, and Andrew on Venom.


Victory Screen: "Better luck next time, Star Fox."

Losing Screen: "We'll be back, Star Fox."


Color Swaps: 64 version, Assault version, Command version, Zero version, Fox colors, Falco colors, Leon colors, Panther colors.


Thanks for reading! Next up, Leon Powalski strikes from the shadows.

Monday, September 9, 2024

Character Sheet: Andrew Oikonny

ANDREW OIKONNY


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

Next up, we have a recurring member of the Star Wolf team and staple villain of the series, Andrew Oikonny. While his teammates Wolf and Leon will follow the same logic as the Star Wolf team, Andrew will follow after his uncle, just as he did in the opening of Star Fox Assault, piloting his own giant head mech thing to attack Corneria.

Here's the moveset I came up with:


Standard B: Panel Storm

Same, maybe a bit smaller panels.


Side B: Eye Beam

Based on the Wolfen lasers this time


Up B: Shield Panels

More or less the same but done a bit more clumsy.


Down B: Suction

Same. Maybe there should be an upward motion to it, since he's so good at sucking up to his uncle.


Final Smash: Death Crab

Rather than go into another dimension, Andrew will simply use his mech from his appearance in Star Fox Command.


Entrance: Dropping from a Wolfen.


Taunts: Up, pumping his fists in the air like he just landed a big hit. Side, "My uncle will hear about this." Down, he will cross his arms and look pouty.


Kirby Hat: His hair all around his face.


Kart: A Wolfen.

Special Move: He will suck in players ahead of him.


Spirit Battle: Giant battle on Corneria.


Victory Screen: He will look pleased and say he did it for "you, Uncle Andross."

Losing Screen: His death animation from Assault.


Color Swaps: His original version, his Assault version, his Command version, one based on Wolf, one based on Leon, one based on Pigma, one based on Slippy, and one based on Andross. (Should he have an Algy skin? I'm not sure)


Thanks for reading! Next up, Wolf O'Donnell can't let you do that.

Saturday, September 7, 2024

Character Sheet: Andross

ANDROSS


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

Next up, we have the main villain of the series, Andross. Andross is a scientist who was working on making the planet Venom habitable, before becoming power hungry and amassing an army to take control of the Lylat system from Corneria. He's kinda dead after the first game (repeating through 64 and Zero) but is resurrected in Adventures and is heavily relevant to the plot of Assault and Command, with Command's plot coming directly from the fallout of his death.

Though seeming to be a normal sized monkey, you normally face him through some form of giant version of his face. Though I took that previously to just be a ship that looks like him, apparently he mutated himself to look like that. I think? Either way, he has lots of attacks like eye beams, suction, shielding, large panels that he spits from his mouth, and giant hands that he smacks opponents around with.

Here's the moveset I came up with:


Standard B: Panel Storm

He will spit a stream of panels from his mouth that will fly toward opponents as projectiles.


Side B: Eye Beam

He will fire eye beams from his eyes, inflicting burn damage.


Up B: Shield Panels

A cylinder of shields will form around him, allowing him to spin upwards while being protected from harm.


Down B: Suction

He will inhale, drawing in nearby objects and fighters.


Final Smash: Out of This Dimension

He will grab an opponent and take them into another dimension, bombarding them with attacks before just leaving them there and out of the game.


Entrance: A bunch of panels will come together to form him.


Taunts: Up, he will too the "evil face loom" from the opening of 64. Side, he will use his giant finger to pick his ear for a second. Down, he will flash and show his brain for a second.


Kirby Hat: His hair and beard.


Kart: Based on the SNES version of him.

Special Move: He will fire panels that will linger as walls on the stage.


Spirit Battle: giant battle on Venom.


Victory Screen: He will loom large over the Lylat System like in the opening.

Losing Screen: His death animation from Star Fox 64.


Color Swaps: SNES version, 64 version, Adventures version, Zero version, and off color variants of all four.


Thanks for reading! Next up, Andrew Oikonny follows in Andross's footsteps.

Friday, September 6, 2024

Character Sheet: Prince Tricky

PRINCE TRICKY


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

Next up, we have Prince Tricky, prince of the EarthWalker tribe (Triceratops) on the Planet Sauria, and Fox's faithful companion throughout most of the game. He likely would have also been Krystal and Sabre's companion in the original game. The biggest pool for me to pull from in this game is his Sidekick Commands, various things Fox can order him to do in order to progress in the game. While Stay and Heel are relatively useless to me, Find, Flame, and Play are not. Supplementing that with various aspects of Sauria, and I think we have a moveset.

Here's the moveset I came up with:


Standard B: Flame

Tricky will breathe a stream of fire from his mouth.


Side B: Play

He will bash around a small rubber ball and use it as a projectile.


Up B: CloudRunner

A CloudRunner will pick him up and carry him high. He will look a little panicked while this is happening, referencing his aversion to the species.


Down B: Find

He will dig into the ground, occasionally finding items but also leaving behind a pit for players to fall in.


Final Smash: Saurian Rampage

A horde of dinosaurs and other species from all across the Planet Sauria will charge across the stage, Tricky and his parents in the lead.


Entrance: He will step off of an Arwing's loading ramp.


Taunts: Up, he will thrust upwards with his horns to act tough. Side, he will paw the ground and get ready to charge. Down, he will turn around three times and lay down.


Kirby Hat: His frill and horns, possibly as just a cap.


Kart: Based on the snow speeder from the one scene in the snowy village.

Special Move: He can breathe fire ahead of himself.


Spirit Battle: On Sauria, with Fox.


Victory Screen: Tricky sitting on top of a temple and looking pleased with himself.

Losing Screen: Looking around nervously as the planet starts to fully break apart.


Color Swaps: His normal coloring, his normal coloring with armor, ThornTail colors, CloudRunner colors, SnowHorn colors, HighTop colors, Lightfoot colors, and SharpClaw colors.


Thanks for reading! Next up, Andross wages war on the galaxy.

Thursday, September 5, 2024

Character Sheet: ROB 64

ROB 64


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

ROB 64 is a robot originating in Star Fox 64 who acts as the team's technical support who pilots the Great Fox while the team is deployed on missions. He rarely takes an active part in anything, really, but any role the Great Fox plays in gameplay can easily be attributed back to him, so that's what we're going to do.

Here's the moveset I came up with:


Standard B: Great Fox Laser

The Great Fox's laser cannon will protrude from his chest and fire a powerful beam across the stage.


Side B: Supplies

He will send out a supply capsule that will be a minor projectile, but will heal or boost himself or any of his teammates when picked up later.


Up B: Clearing Fog

Based on Star Fox Command, he will rise into the air on his boosters as fog appears around him and is blown away, briefly obscuring the fighters around him.


Down B: Nova Bomb

Naturally, he will drop a Nova Bomb to detonate later.


Final Smash: Heroic Sacrifice

Remember Peppy's final smash option for Assault. Same basic principle.


Entrance: The Great Fox will land and he will step out.


Taunts: Up, he will raise his arm and wave. Side, he will tap on a console for a second. Down, he will study a ROB toy for a second curiously.


Kirby Hat: His visor.


Kart: Based on the Great Fox.

Special Move: He can create a patch of fog on the track behind him.


Spirit Battle: On Sector Z.


Victory Screen: The Great Fox flying away as he says "Mission Complete."

Losing Screen: The Great Fox smoking and crashing toward the ground.


Color Swaps: His standard look, one based on Famicom ROB, one based on NES ROB, Fox McCloud colors, Falco colors, Peppy colors, Slippy colors, and Krystal colors.


Thanks for reading! Next up, Prince Tricky fights for his people!

Wednesday, September 4, 2024

Character Sheet: Landmaster

LANDMASTER


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

The Landmaster tank has been around almost as long as Arwings have, being a staple of the series since Star Fox 64 and onwards. As such, they are also pretty versatile in terms of their moves and abilities. I'm not sure if it will have the selectable pilots like the Arwings and Wolfens do, but you can give it to them if you want.

Here's the moveset I came up with:


Standard B: Laser Cannon

Pretty obvious standard projectile here.


Side B: G-Diffuser Roll

The tank will roll to one side. It won't be shielded like the Arwing, but it will do a lot of damage to compensate.


Up B: Jetmaster

The jets on its undercarriage will light up and carry it high into the air, allowing it to hover.


Down B: Bomb Shot

It will fire out bombs that will detonate after a brief period.


Final Smash: Ground Assault

The Landmaster will disappear offscreen, with multiple turrets appearing at the bottom of the front screen and bombarding the stage.


Entrance: It will be dropped off by the Great Fox.


Taunts: Up, it will hover in the air for a second. Side, it will wiggle its turret up and down. Down, it will lower its turret and seem to cool off for a moment.


Kirby Hat: The blue fins and the turret.


Kart: Just itself.

Special Move: It can fire a targeted laser blast halfway across the stage.


Spirit Battle: A giant battle, on Macbeth.


Victory Screen: Rolling back into the Great Fox as it says "Mission Complete!"

Losing Screen: The Landmaster getting hit and breaking down while its driver calls "Mayday!"


Color Swaps: The standard look, the Star Wolf variant, a 16-bit version, the Gravmaster, the Roadmaster, a pink variant, a green variant, and a gold variant.


Thanks for reading! Next up, ROB 64 lends air support!

Tuesday, September 3, 2024

Character Sheet: Wolfen

WOLFEN


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

This one's pretty simple. Since I included Arwings, I'd be remiss to leave out what would be an obvious echo fighter, the Wolfen. Wolfens are the iconic ships of the Star Wolf team, and even come with their own walker formation based on a cat/wolf/rabid animal of some kind.

Here's the moveset I came up with:


Standard B: Charge Shot

Maybe with a more reddish color.


Side B: Barrel Roll

Might do a bit more damage on the roll.


Up B: Shuttle Loop


Down B: Nova Bomb


Final Smash: Meteor Crusher

In the place of the Great Fox, I'll substitute one of the more recurring vessels of the Andross army.


Entrance: "I can't let you do that, Star Fox!"


Taunts: Up, it will flare its engines menacingly. Side, it will fly around in a small loop to show off. Down, it will turn into the walker mode and hiss. Secret taunt, you can start up conversations between any of the available pilots.


Kirby Hat: The red wings.


Kart: Just itself.

Special Move: It can rapid fire energy bolts at opponents.


Spirit Battle: A horde battle, on Sector Z.


Victory Screen: The team flying away, reporting to Andross that the mission is complete.

Losing Screen: Smoking from its engine and crashing toward a planet below.


Color Swaps: The standard look, a silvery Wolf version, a green Leon version, a dark blue Panther version, a pink Pigma version, a brown Andrew version, one based on an Arwing, and a gold one.

Available pilots include: Wolf O'Donnell, Leon Powalski, Pigma Dengar, Andrew Oikonny, Panther Caroso, Krystal, Dash Bowman, and Algy.


Thanks for reading! Next up, the Landmaster deploys for action!

Monday, September 2, 2024

Character Sheet: Arwing

ARWING


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

This might vibe a little weird, but considering it truly is, by far, the most playable "character" in the Star Fox series and takes up a good 75% of all playtime across the series, it really shouldn't come as a surprise that it would end up being playable.

The Arwings are the main mode of transport for the Star Fox team, acting as their fighters in battle. In this game, they'd maybe be a little shrunken down, and make good use of their walker mode from Star Fox 2 and Star Fox Zero. There would also be a drop-down menu that would allow you to choose the Arwing's pilot, which includes a number of characters not appearing as playable fighters otherwise.

Here's the moveset I came up with:


Standard B: Charge Shot

While the core lasers are the standard attacks, a charge shot acts as first special.


Side B: Barrel Roll

This will allow you to roll to one side and avoid a majority of your attacks.


Up B: Shuttle Loop

The Arwing would look upwards to get higher. The copter from Zero also could make an appearance here. Either way.


Down B: Nova Bomb

The Arwing will drop a nova bomb which will detonate on impact behind it. That little robot from Zero could also possibly have a function here, but I like the Nova Bomb better.


Final Smash: Great Fox

The Star Fox team's mothership will appear behind the stage and start bombarding it with laser blasts. General Pepper arriving with the Cornerian Armada is also a possibility.


Entrance: Launching from the Great Fox.


Taunts: Up, it will flare its wings and engines out for a second. Side, it will do a little roll. Down, it will turn into the walker mode and seem to go to sleep. Secret taunt, you can start up conversations between any of the available pilots.


Kirby Hat: The blue wing tip things on his arms.


Kart: Just itself.

Special Move: It can fire charge shots at its opponents.


Spirit Battle: A horde battle, on Lylat Cruise.


Victory Screen: The ship flying with its team back to base.

Losing Screen: Smoking from its engine and crashing toward a planet below.


Color Swaps: The standard look, the old sprites from the original game, Katt's ship, an Armada fighter, the tadpole-looking fighter from the Aquas missions, the copter from Zero, a Star Wolf-colored one, and a gold one.

Available pilots include: Fox McCloud, Falco Lombardi, Slippy Toad, Peppy Hare, Krystal, Katt Monroe, Bill Grey, James McCloud, Lucy Hare, Amanda, Dash Bowman, Miyu, Fay, Fara Phoenix, and Marcus McCloud.


Thanks for reading! Next up, the Wolfen blocks your path.