Monday, August 26, 2024

Character Sheet: Fox McCloud

FOX MCCLOUD


As stated before, I'm going back to the old Character Sheet format for the main series runs instead of the basic roster from before. The biggest reason for this is purely so I can give myself time to actually work through any given series' content. While that's not so much a concern with this series, I will need it come Pokemon time, so, yeah. Here's everyone who made it for Star Fox:

1. Fox McCloud

1e. James McCloud

2. Falco Lombardi

3. Krystal

4. Slippy Toad

5. Peppy Hare

6. Arwing

6e. Wolfen

7. Landmaster

8. ROB 64

9. Prince Tricky

10. Andross

10e. Andrew Oikonny

11. Wolf O'Donnell

12. Leon Powalski

13. Panther Caroso

14. Pigma Dengar

15. General Scales

16. Aparoid Queen

17. Anglar Emperor

18. SharpClaw

19. Aparoid

20. Monarch Dodora

Now, obviously we ran into an immediate problem when it came to the core main cast, that being, they're all just pilots of ships and really don't have any personal gameplay distinctions. The same goes for the main rivals, Star Wolf. There is a fairly basic moveset from the on-foot missions here and there in the games, but still not enough to make them distinct. Luckily, however, Super Smash Bros. has given us a core moveset for the characters, and a template for differentiating them. On the surface, Fox, Falco, and Wolf all have the same moveset, however, all three are distinctly different from each other based on the personalities of the characters. So, using that game-based precedent, I will kinda break my own rules of "never just making anything up," by working off that logic. I mean, what was I going to do? Not make Fox, Falco, Slippy, and Peppy individually playable? I will keep this to a very limited minimum, however.

Obviously, Fox will be the most basic, pulled 100% from his Smash moveset:


Standard B: Blaster

A simple projectile shot, based on his Arwing's lasers.


Side B: Fox Illusion

Generally based on the ship speeding up, and maybe on the whole "barrel roll to become immune to damage" thing, Fox will race straight forward at high speed.


Up B: Fire Fox

Based on his ship's thrusters, Fox will launch skyward in a burst of flames.


Down B: Reflector

Based on his ship's shielding, Fox will project a shield around himself to reflect objects.


Final Smash: Team Star Fox

Calling in his full team for a cinematic attack formation.


Entrance: Dropping out of an Arwing.


Taunts: Up, he will spin his blaster and holster it. Side, "Come on!" Down, he will perform a low kick.


Kirby Hat: His ears and headpiece thing.


Kart: An Arwing

Special Move: Shooting lasers at his opponents.


Spirit Battle: Fox, Falco, Slippy, and Peppy on Corneria.


Victory Screen: Putting away his gun and saying "Mission complete!"

Losing Screen: Slumping to the ground and saying "I've got to pull out!"


Color Swaps: His 64 design, his Assault design, his SNES design, his Command design, his Zero design, his Adventures design, one based on Wolf, Marcus McCloud.


Thanks for reading! Next up, James McCloud refuses to die!

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