Showing posts with label Timber. Show all posts
Showing posts with label Timber. Show all posts

Thursday, February 17, 2022

Timber


With the jump to 3D on the Nintendo 64 console, rather than immediately developing a 3D Donkey Kong adventure for the switch, Rare instead developed a racing game featuring Diddy Kong and a host of new original characters, some of whom would go on to their own spinoffs. The story centered around Diddy Kong being summoned to a distant island, where a bunch of his friends were being threatened by an evil wizard.

These friends included Timber the Tiger, Pipsy the Mouse, Tiptup the Turtle, Bumper the Badger, Drumstick the Rooster, Banjo the Bear, and Conker the Squirrel. The game was a racing game, so the characters spent all of their time in cars, or planes or boats, as they raced around courses using special items to help them get ahead.

As a fighter, the different color swaps will switch between Timber between Timber, Pipsy, Tiptup, Banjo, Drumstick, and Krunch the Kremling. Diddy, Banjo, and Conker could fill the other slots, though their status in other games complicates that. They will be fast, being Karts, and their moveset will pull from the items they use.

Likelihood rating: Probably not

Wednesday, June 9, 2021

Diddy Kong Racing DS

DIDDY KONG RACING DS


Today, let's cover Diddy Kong Racing DS, the handheld remake of the N64 games. This one's pretty simple as it's basically the same game more or less, just with a few notable differences. That said, its on its own because there wasn't anything I could really pair it up with. Those specific differences include Dixie and Tiny taking the places of Banjo and Conker, because, you know, licensing became a thing in between the original games and such. This is also canonically the first appearance of post-puberty Tiny, which makes me think the transformation was mostly to justify her being in the same weight class as Banjo. Another major difference is that Taj the Elephant and Wizpig have both been added to the playable roster. And that's pretty much it.

Here's what we've got so far:


Characters:

Mario: handstand, jump, crouch, spin, spin on bar, hammer, spring, key, pick up and throw, giant, float, fly

Luigi: invisible

Wario: metal

Yoshi: fire breath, tongue

Donkey Kong: punch, barrel, stomp, jack, grow giant, throw enemies

Donkey Kong Jr.: hop, throw switches

Pauline

Birdo: Robirdo

All characters appearing in SMB2, SMW, SMW2, and SMB3

All characters appearing in the DKC series

All characters appearing in SM64

Diddy Kong

Dixie Kong

Tiny Kong

Wizpig

Taj

Timber and the other racers


Bosses:

King Bob-Omb

Goomboss

King Boo

Chief Chilly


Stages:

Construction Site

Big City

Forest

Ship

Jungle

Desert

Airplane

Iceberg

Rocky-Valley

All stages appearing in SMB2, SMW, SMW2, and SMB3

All stages appearing in DKC series

Palm Beach

Poison Swamp

Secret Factory

Ice Area

All locations in Diddy Kong Racing


Thanks for reading! Next up, let's cover Mario & Luigi: Superstar Saga + Bowser's Minions!

Monday, February 3, 2020

Super Smash Bros. Universe (Donkey Kong Country) Roster, Updated

SUPER SMASH BROS. UNIVERSE
DONKEY KONG COUNTRY

1. Donkey Kong
2. Diddy Kong
3. Dixie Kong
4. King K. Rool
5. Cranky Kong
6. Funky Kong
7. Wrinkly Kong
8. Tiny Kong
9. Lanky Kong
10. Chunky Kong
11. Kiddy Kong
12. Donkey Kong Jr.
13. Stanley the Bugman
14. Timber
15. Xananab
16. Kritter
17. Krusha
18. Klump
19. Kalypso
20. Tucks
21. Wizpig
22. The Evil Kings
23. Tiki Tong
24. Lord Fredrik

A Mario Series Roster Navigation would follow immediately after Lord Fredrik.

And, that's it, pretty much. There will still be a few "Donkey Kong" games to be covered, mostly remakes and such, but as far as I can project right now, there will not be any further characters to be added to the roster. The only real possibility that I can see is the television series finally giving Candy the push she needs, and maybe a couple other characters from said series, but as far as games go, I think we've pretty much covered it all.

Thanks for reading! Next up, we start in on the Yoshi series, starting with Super Mario World 2: Yoshi's Island.

I now have a patreon at: https://www.patreon.com/prastarkeepers

Thursday, January 30, 2020

Character Sheet: Timber (DK Miscellaneous)

TIMBER

Let's kick off this final round of DK revisions. We have a few old ones to go over, mostly for thoroughness's sake, alongside four new additions to the roster. Let's see what we've got!

1. Donkey Kong (Revision)
2. Diddy Kong (Revision)
3. Dixie Kong (Revision)
4. King K. Rool (Revision)
5. Cranky Kong (Revision)
6. Funky Kong (Revision)
7. Wrinkly Kong (Revision)
8. Tiny Kong (Revision)
9. Lanky Kong (Revision)
10. Kritter (Revision)
11. Krusha (Revision)
12. Klump (Revision)
13. Timber
14. Kalypso
15. Wizpig
16. The Evil Kings

Alright, let's get on with our new characters! Today, we'll be covering Timber, or more accurately, the Diddy Kong Racers. I went with Timber as the base form as he seems to be the main character of the game after Diddy, and it is his island after all. However, every color swap will be a different fighter. I'm not exactly sure how the order will go. Here's a couple options:

The Starter Eight: Timber, Pipsy, Tiptup, Bumper, Diddy, Banjo, Conker, and Krunch
Leaving out all characters with other Game Franchises: Timber, Pipsy, Tiptup, Bumper, Krunch, Drumstick, T.T., and maybe Diddy/Taj.
Or we could simply break the eight-color-swap-thing now, and open it up to any number necessary. I have a feeling we'll need to do that anyway, considering certain RPG series later on down the road.

Either way, the Diddy Kong racers all have a general moveset that consists of racing around a track in a car, plane, or boat. Their power-ups come from items made available through balloons scattered across the track. These power-ups include boosts, various types of missiles, an oil slick to make opponents spin out, a mine to explode, a bubble to trap opponents, a protective shield, and a magnet to pull enemies toward them. Let's see what we can do.

Here's the moveset I came up with:

Standard B: Heat-Seeking Missile
Timber, or whatever racer you are, will send out a heat-seeking missile that will make a beeline toward the nearest opponent, following them and exploding on impact.

Side B: Magnet
The racer will pull out a powerful magnet that will draw opponents toward them. Once pulled nearer, opens them up to be attacked in a number of ways.

Up B: Balloon OR Airplane
I'm hesitant on balloon, partially because I know that will be perfect for Mario Kart when we get to it, but also because balloons aren't particularly used to lift anything in this game. On the other hand, the racer's vehicle could switch to a plane and swoop upward, but I feel the plane mode will come in handy for most of the character's aerial maneuvers.

Down B: Oil Slick
A rather unique move to Diddy Kong Racing, the racer will drop an oil slick behind them, which will make characters who cross it slip and spin out.

Final Smash: Taj's Grand Prix
Taj the Elephant will appear above the stage and wave a flag, at which point all racers from Diddy Kong Racing will race across the stage from the background to the foreground, some in cars, some in planes, and some in boats, each one covering a different level of the stage so nowhere is safe.

Entrance: probably just screeching onto the stage in the car.

Taunts: some of the characters' various victory taunts from the game and so on.

Thanks for reading! Next up, we'll cover a similar in concept character, Kalypso!

Thursday, January 9, 2020

Diddy Kong Racing

DIDDY KONG RACING

You know, sometimes I don't entirely think through the order I do these in, because I really should have covered Mario Kart first. My thought process on the character concept was going to be much easier to explain starting with that one. C'est la vie, I guess.

Diddy Kong Racing is a kart-racing game developed by Rare as a spinoff of the Donkey Kong Country series starring Diddy Kong and a bunch of other new furry characters, including both Banjo the Bear and Conker the Squirrel who both went on to have quite successful game franchises of their own. You might have heard of them. I suppose their isn't much point to going into the differences between all the characters, as they all function off the same mechanics.

Your drivers include Diddy Kong, Timber the Tiger (the leader of the group of animals, who calls in Diddy to help fend off Wizpig), Pipsy the Mouse, Banjo the Bear, Conker the Squirrel, Bumper the Badger, Tiptup the Turtle, and Krunch the Kremling. Later in the game you can also unlock Drumstick the Rooster and T.T., the living clock who takes your place in Time Trials.

The game is played by racing around a track, your vehicles including a kart, a plane, or a hovercraft, depending on the terrain. Occasionally boosts line the track, as well as balloons that give you items. These items include: missiles (either a single, a homing, or a group of ten), three different levels of speed boosts, an oil slick, a land mine, a bubble to trap your enemies, three levels of shielding, and three levels of magnets to pull your opponent toward you. All of this does lend itself well to a moveset, and as I was thinking with Mario Kart, the characters in the karts are quite mobile thanks to their bodies being able to interact with their environment despite being in a vehicle, so there's actually a solid case to be made for playability.

Two other important characters appear in this game. The first is Taj, an elephant genie who rides on a flying carpet and offers you tutorials. He does race you at certain points, but there's not enough to make him his own thing. Wizpig, on the other hand, is an evil alien pig wizard trying to take over Timber's Island. He is shown being able to fly, run really fast on his own legs (fast enough to outrun the karts), call down lightning on the racers, teleport, use a spaceship, fire lasers, and ride on a missile as his own vehicle. He does in fact offer up enough to work with.

We also have four bosses that make an appearance, all of which race you, but with their own special quirks. The first is Tricky, a triceratops who mostly just charges. Bluey is a walrus who slides down a mountain on his belly and leads a snowdrift wake behind him. Bubbler is a giant octopus who leaves bubbles and mines in the water behind him. And finally Smokey is a dragon who flies and breathes fire on the track.

The game itself is built around the large hubworld of Timber's Island, with four distinct sectors, each having four tracks and a boss level. Dino Domain is themed around dinosaurs, with large dinosaurs lumbering around, and desert, jungle, and volcano tracks. (I think it was the basic of Dino Dino Jungle in Mario Kart Double Dash). Snowflake Mountain is a snow and ice themed world. Sherbet Island is a beach and water themed world. Dragon Forest has a strong medieval bent to it, with a medieval village and castle in one level, and windmills in another, like in Don Quixote. After you've cleared all the levels and beaten Wizpig once, you then chase him back to his home planet, Future Fun Land, which he has turned into a space-themed amusement park.

Obviously, items would be the balloons and the items found inside, though those would lend themselves to the characters' moveset.

Let's see what we've got:

Characters:
Diddy Kong Racers (Diddy, Timber, Pipsy, Banjo, Conker, Bumper, Tiptup, Krunch, Drumstick, T.T.): drive, fly, boat, boosts, missiles, oil slick, mine, bubble, shield, magnet
Wizpig: fly, run fast, lightning, teleport, lasers, missile, spaceship

Bosses:
Tricky
Bluey
Bubbler
Smokey

Stages:
Dino Domain
Snowflake Mountain
Sherbet Island
Dragon Forest
Future Fun Land

Items:
Balloons

Thanks for reading! Tomorrow, we'll cover another racing title, Donkey Kong: Barrel Blast!