Showing posts with label Rabbid Kong. Show all posts
Showing posts with label Rabbid Kong. Show all posts

Thursday, December 2, 2021

Rabbid Kong


One of Mario and the Rabbids’ most dangerous hybrid foes came in the form of their first boss, a giant Rabbid fused with a poster of Mario’s old ape rival, Donkey Kong.

This Rabbid was Rabbid Kong, an aggressive fusion of Rabbid and Donkey Kong obsessed with bananas and Rabbid Peach. Though in the original release of the game, he would only appear as the first boss at the top of Ancient Gardens, he would become the main villain of the DLC expansion based on Donkey Kong’s world, with a much more expanded final boss fight.

Naturally, as a fighter he will be huge and strong, a little quicker than most his size. His moveset will pull both from his original boss fight, then even more heavily from his battles in the game’s DLC.

Likelihood rating: Probably not

Friday, May 21, 2021

Super Mario Roster, Updated

SUPER SMASH BROS. UNIVERSE

SUPER MARIO BROS.


Today, let's add in all five newcomers from the random other games covered!

1. Mario
2. Fursuit Mario
3. Dr. Mario
3e. Dr. Luigi
4. F.L.U.D.D. Mario
5. Builder Mario
6. Luigi
7. Vacuum Luigi
7e. Professor E. Gadd
8. Princess Peach
8e. Peachette
9. Princess Daisy
10. Rosalina and Luma
11. Pauline
12. Cappy
13. Toad
13e. Toadsworth
14. Captain Toad
14e. Toadette
15. Bowser
15e. Dry Bowser
16. Bowser Jr.
17. Shadow Mario
18. The Koopalings
18e. Koopa Kid
19. Foreman Spike
20. Wart
21. Tatanga
22. Mario Kart
23. Robo Mario
24. Wanda
25. Plum
25e. Kid
26. Alex & Nina
26e. Ace & Clay
27. Tumble
28. Brighton & Twila
29. MC Ballyhoo & Big Top
30. Mini Marios
31. Perry
32. Sprixie Princess
33. Rabbid Mario
34. Koopa Troopa
34e. Dry Bones
35. Goomba
36. Piranha Plant
37. Boo
38. Buzzy Beetle
39. Bob-Omb
39e. King Bob-Omb
40. Cheep Cheep
41. Blooper
42. Pokey
43. Lakitu and Spinies
44. Ninji
45. Monty Mole
46. Spike
47. Hammer Bro
48. Chargin' Chuck
49. Wiggler
50. Chain Chomp
51. Thwomp
51e. Whomp
52. Mechakoopa
53. Mini Donkey Kong
54. Ghost
55. Honeybee
56. Ziggy
57. Nabbit
58. Boom Boom
58e. Pom Pom
59. Birdo
60. Mouser
61. Petey Piranha
62. King Boo
63. The Broodals
64. Rabbid Kong
65. Super Team


Thanks for reading! Next up, let's cover the Game & Watch stuff!

Character Sheet: Rabbid Kong

RABBID KONG


More games than I've ever covered, and only five new characters offered up. At least they're all fun characters. Here are those added in by the assortment of random Mario games that couldn't fit into a neat group. They are:

1. Builder Mario

2. Foreman Spike

3. Rabbid Mario

4. Ziggy

5. Rabbid Kong

Today, we will be covering Rabbid Kong. Rabbid Kong is a fusion between a rabbid and an image of Donkey Kong. It acts as a one-off boss in the first level of Mario + Rabbids, but then gets an expanded role as the main villain of the Donkey Kong expansion. In his first battle, he mostly just punches and causes shockwaves by slamming his fists, throwing a tantrum because his bananas went missing, but then in the expansion, he gains a club with a glowing banana on the end that he swings around like a weapon, can throw like a boomerang, and spins above his head to fly for a short distance.

Here's the moveset I came up with:


Standard B: Giant Rabbid Punch

So this one is his giant punch and hearkens to Donkey Kong's standard move currently in Smash, since he is based on him.


Side B: Banana Boomerang

He will throw his banana club forward, and it will spin and come back to him like a boomerang.


Up B: Banana Chopper

He will spin the Banana Club over his head fast enough to lift himself into the air for a short distance.


Down B: Ground Slam

This will be his pounding the ground and causing a shockwave. This does hearken a little to Donkey's current Down B, but also based much more on his move from the game.


Final Smash: Phantom

Since we brought up Phantom as a possible Ziggy final smash, I wouldn't say no to putting Phantom here and letting Ziggy keep Lava Queen. If not, possibly that fusion vortex that created Rabbid Kong originally and that he later used to take himself and Rabbid Peach to Donkey Kong world.


Entrance: He will jump down from above, like he does in the game.


Taunts: Up, he will rear up and pound his chest. Side, he will pick a banana off a pile. Down, he will scrabble at the ground, searching for his missing bananas.


Thanks for reading! Now, let's update the roster!

Thursday, May 13, 2021

Mario + Rabbids: Kingdom Battle

MARIO + RABBIDS: KINGDOM BATTLE


Today, let's cover one of the surprise hits of the Switch's library, an unlikely crossover between the Mario series and Ubisoft's Rabbids that surprisingly worked really well. I find myself in a bit of a tricky spot with this one, as, unlike other crossovers where the playstyle either didn't matter to any character involved, or was basically just that other series's playstyle, this game has its own playstyle and mechanics completely unique to both parties, one that I'd very much like to see represented. Let's see what we can do.

We have eight playable characters here: Mario, Luigi, Peach, and Yoshi, alongside Rabbids that got merged with a Mario fan's posters of the characters to become Rabbid Mario, Rabbid Luigi, Rabbid Peach, and Rabbid Yoshi (basically they're just dressed up in costumes of the characters). We also have Beep-O, a small Roomba-like device that acts as the controller during non-action parts of the game. During action segments, these characters work as a team, with more or less the same moveset (just kinda personalized to each). Mario has a projectile gun and a hammer, Peach has a projectile and grenade, Luigi has a projectile (the Poltergust) and a sentry he can send out, Yoshi has a projectile and an area attack, Rabbid Mario has a projectile and hammer like Mario, Rabbid Peach has a projectile and shield and also acts as the healer, Rabbid Luigi has a projectile that causes random side effects and an area attack, and Rabbid Yoshi also has a projectile and a grenade. All of these characters can also perform the team jump to bounce off of each other and get to higher places, and can use warp points to move around as well.


Outside of that, Toad and Toadette play supporting roles, and Spawny, a rabbid combined with the device that did all the combining in the first place, plays the role of damsel in distress. A talking sunflower spits up treasure chests, and random rabbids play around in the background. Finally, we have an unnamed inventor appearing at the beginning of the story, whose room gets wrecked and her life's work shot off to another dimension (and we never see it fixed, by the way).

On the enemy side, we mostly see a number of enemies made up of corrupted rabbids. There are different types, but mainly sorted in specific groups that then just have variation across the different levels. These include: Ziggies, the basic gunner enemies; Hoppers with springs on their legs; Smashers that carry around big blocks to smash you with; Supporters that heal and throw bombs; Bucklers that carry shields; Peek-a-Boos that can teleport; and Valkyries that can fire multiple rounds and ground pound.


Each level also has a boss and a midboss. The midbosses include a Piranha Plant-rabbid hybrid, a pair of sand and ice-themed rabbids, a Day of the Dead-themed rabbid named Calavera, a Wario and Waluigi rabbid, and Bowser Jr. piloting a hammer-swinging mech. The full bosses included Rabbid Kong, a temperamental monkey that doesn't do much in this boss fight, but who we'll come back to; an Icicle Golem that freezes you and wields a shield; a glorious opera-singing Phantom that throws energy balls and becomes invincible for a short time; a Lava Queen that mostly attacks with lava; and then a fusion between a lava dragon and Bowser that flies, breathes fire, butt bashes, spits meteors, and uses a shield.

We only have four main stages here, those being: Ancient Gardens, a standard Mario level that steadily changes into a towering precipice of junk; Sherbet Desert, a fusion between a desert and a snow level; Spooky Trails, a haunted level; and Lava Pit, your standard Bowser level.


Now, we have one more thing to talk about. The game received an expanded story DLC, entirely revolving around Rabbid Kong causing trouble out of jealousy and transporting himself, Rabbid Peach, and Beep-O to Donkey Kong's world, where Rabbid Peach then teams up with Donkey Kong and a Rabbid form of Cranky. Donkey and Rabbid Cranky take up the other party members' roles, and we get a new level called Tropical Island. Rabbid Kong gets an expanded boss role, making shockwaves, punching, using a banana axe by spinning it, throwing the banana as a boomerang, and spinning it like a helicopter.

I think that's about it! Here's what we've got:


Characters:

Mario: hammer, bombs, drop drum, golden hammer, pink (enemy), blue (block), yellow (metal plate), green (brick), Kanbank, throw Koopa shells, chisel, pinball, dance

Builder Mario: item blocks, arrow signs, brick blocks, rotating blocks, bridges, burners, cannons, cloud blocks, coins, conveyor belts, donut blocks, fire bars, grinders, hidden blocks, ice blocks, lifts, mushroom platforms, note blocks, one-way walls, P switches, pipes, POW blocks, spike traps, tracks, trampolines, vines, warp doors, 1-Up Mushrooms, Fire Flowers, Super Leaves, Cape Feathers, Propeller Mushrooms, Super Mushrooms, Weird Mushrooms, Super Stars, Clown Car, Buzzy Beetle and Spiny Shells, Big Mushrooms, Mystery Mushrooms, Master Sword, Superball Flowers, Super Bell, Super Hammer, SMB2 Mushroom, Frog Suit, Super Acorn, Boomerang Flower, Rotten Mushroom, Cannon Box, Propeller Box, Goomba Mask, Bullet Bill Mask, reset rocket, companion characters

Luigi: same, dance

Princess Peach

Bowser, dance

Beep-O/Rabbid Mario/Luigi/Peach/Yoshi: team jump, projectile, melee, grenaduck, area attack, sentry, heal, shield

Foreman Spike: push, best option for a gimmick character, see all above

Wario: chisel, dance

Toad

Yoshi

Donkey Kong

Daisy

Waluigi: dance, steal music keys

Birdo

Diddy Kong

Toadette

Toadsworth

Bowser Jr.

Petey Piranha

Rabbid Kong: shockwave, punch, spin Banana club, throw banana boomerang, helicopter spin

Koopa Troopa

Goomba

Shy Guy

Boo

Cheep Cheep

Bob-Omb

Lakitu

Pokey

Chain Chomp

Monty Mole

Ukiki

Ziggy/Rabbid Enemies: gun, springs, machine gun, block, shield, teleport, heal, bombs, ground pound

Eggplant Man: run around

Gotchawrench: run around

Slime

Platypunk

Bianca

Angelo

Jessica

Alena

Kiryl

Carver

Pudding/Princessa

Yangus

Dragonlord

Stella

Patty

Onigiri

Onnanoko

Oyazi

Dogu

Tutankoopa: float, spell


Stages:

Wrecking Crew

High Rise Building

Mario Paint

Clash House Tower

Fun Fair

Frosty Frontier

Grassy Greens

Shifting Sands

Fiery Stage

Truffle Towers

SS Brass

Corkscrew Hotel

Wario Carnival

Snowy Peak

Bowser's Castle

Yoshi's Island

Bowser's Castle

Mario Stadium

Mario Circuit

Peach's Castle

Delfino Plaza

Mushroom Kingdom

Castle Trodain

Mt. Magmageddon

Colossus

Ghost Ship

Slimenia

Alefgard

Robbin' Hood Ruins

Starship Mario

Good Egg Galaxy

Observatory

Alltrades Abbey

Mario Maker (I like the way Smash did it)

Mario Maker 2

Puzzles & Dragons

Super Mario Run

Ancient Gardens

Sherbet Desert

Spooky Trails

Lava Pit

Tropical Island


Items:

Hammers

Bombs

Drums

Blocks

Shells

Mahjong Tiles

Pinball Machine

Music Keys

1-Up Mushrooms

Fire Flowers

Super Leaves

Cape Feathers

Propeller Mushrooms

Super Mushrooms

Weird Mushrooms

Super Stars

Clown Car

Buzzy Beetle and Spiny Shells

Big Mushrooms

Mystery Mushrooms

Master Sword

Superball Flowers

Super Bell

Super Hammer

SMB2 Mushroom

Frog Suit

Super Acorn

Boomerang Flower

Rotten Mushroom

Cannon Box

Propeller Box

Goomba Mask

Bullet Bill Mask


Thanks for reading! Next up, let's finish this hodge-podge with Super Mario Bros. 35!