MARIO PARTY 3
Today, let's cover Mario Party 3, the third game in the Mario Party franchise. Our six main characters all return, once again carrying on their joystick-measuring contest, but this time vying for possession of the Millenium Star, a powerful magical item that fell from the sky. Upon hearing their argument, the Millenium Star shrank them all down and transported them inside of a toy box, having them all compete in games to determine who is enough of a superstar to own it.
Besides Mario, Luigi, Princess Peach, Yoshi, Donkey Kong, and Wario, Daisy and Waluigi have been added as playable, though not in the Story Mode. The Millenium Star oversees most of the games, while a strange dice creature named Tumble (the true Millenium Star *spoilers*) takes over Toad's role as the host. Bowser and Koopa Kid both show up frequently, challenging you for each star stamp you collect.
All of the major spaces return: Blue, Red, Item, Happening, Chance Time, Bank, Battle, Bowser, and Star Spaces, with a new space, the Game Guy space added. Game Guy's space will challenge you to a double-or-nothing minigame for your full coin count. The Mushroom, Warp Block, Dueling Glove, Golden Mushroom, Magic Lamp, Bowser Suit, Plunder Chest, Boo Bell, and Skeleton Key all return, alongside: the Cellular Shopper, letting you visit Toad's shop from anywhere; Boo Repellent, to keep Boos away; the Reverse Mushroom, which will force a player to go backwards on the board; Bowser Phone, basically a portable Bowser space you can force on other players; the Poison Mushroom, which will reduce the amount a player can roll; the Lucky Lamp, which can move a Star Space; an Item Bag to carry items; the Wacky Watch, which will reset the game to five moves left; the Barter Box, which lets you trade items; the Koopa Kard, which lets you access the bank; and the Lucky Charm to summon Game Guy.
The game features six boards this time around, including: Chilly Waters, an ice world; Deep Bloober Sea, an underwater world; Spiny Desert, a desert world; Woody Woods, a forest world; Creepy Cavern, a haunted underground world; and Waluigi's Island, a tropical world. There are also six smaller Duel Boards to face off against a single opponent. These include: Gate Guy, with gates requiring money to pass; Arrowhead, featuring multiple shortcuts to the start space; Pipesqueak, with multiple warp pipes; Blowhard, with a Blowhard in the middle that blows players up and randomizes where they land; Mr. Mover, featuring a conveyor belt taking players right or left depending on its color; and Backtrack with reverse spaces.
The Duel Boards have some unique mechanics, including Power-Up Spaces that boost your stats and Reverse Spaces. You also have a number of partners who you can use to attack opponents. These include Koopa, Goomba, Toad, Bob-Omb, Boo, Whomp, Snifit, Piranha Plant, Chain Chomp, Thwomp, Mr. Blizzard, and Koopa Kid.
Let's get on with our minigames, shall we? We have seventy-one this time, all original, though they follow many of the basic premises. These include: Aces High, a flying game; Awful Tower, a climbing game; Bounce n' Trounce, a last-man-standing game; Cheep Cheep Chase, swimming away from a giant fish; Chip Shot Challenge, a golfing game; Curtain Call, a memory game; Frigid Bridges, a slippery obstacle course; Ice Rink Risk, an ice-skating game; Mario's Puzzle Party, a Tetris game; Messy Memory, a memory game; MPIQ, a quiz; Parasol Plummet, drifting down on a parasol; Picture Imperfect, messing with a portrait; Pipe Cleaners, smacking Koopa Kid with a hammer; Rockin' Raceway, a racing game with rocking horses; Snowball Summit, pushing around a snowball; The Beat Goes On, mimicking a specific beat; Toadstool Titan, using a mushroom to become gigantic and stomp your opponents; Treadmill Grill, a treadmill game; Water Whirled, a survival game in a swirling vortex of water; Boulder Ball, running up a hill while avoiding boulders; Coconut Cork, trying to trap an opponent in a cannon with a coconut; Crazy Corks, avoiding Bullet Bills while on spinning platforms; Hand, Line, and Sinker, a fishing game with an extendable hand; Hide and Sneak, basically hide-and-seek; Ridiculous Relay, a relay race; River Raiders, a rowing game; Spotlight Swim, swimming to avoid spotlights; Thwomp Pull, think a dogsled race but with Thwomps (awesome); Tidal Toss, causing waves to knock the others out; Baby Bowser Broadside, shooting cannons at a Koopa Kid balloon; Cosmic Coaster, basically the handcart game again; Eatsa Pizza, I think you get it; Etch and Catch, a drawing game; Hyper Hydrants, putting out fire; Log Jam, a wood-cutting game; Picking Panic, picking fruit; Puddle Paddle, collecting coins; Pump, Pump and Away, launching a rocket; Slot Synch, basically a slot machine; All Fired Up, avoiding fireballs; Eyesore, taking out a Mr. I; Locked Out, matching keys to doors; Merry Go Chomp, trying not to get eaten by a Chain Chomp; Slapdown, using giant hands to slap items; Stacked Deck, a card game; Storm Chasers, following a storm cloud; Three Door Monty, a memory game; Baby Bowser Bonkers, basically Whack-a-Mole with Koopa Kid; Bowser Toss, throwing Bowser at a bomb; Crowd Cover, uncovering an image; End of the Line, a train track choosing game; Fowl Play, chasing a chicken; Motor Rooter, an obstacle course through a pipe; Popgun Pick-Off, shooting popguns; Silly Screws, running on screws; Tick Tock Hop, avoiding moving clock hands; Vine with Me, swinging on vines; Bobbing Bow-Loons, shooting balloons with arrows; Dorrie Dip, pounding on Dorrie; Hey Batter Batter, a batting game; Swinging with Sharks, swinging over shark-infested water; Swing n' Swipe, smacking Koopa Kid with a hammer again to steal a chest; Winner's Wheel, think Wheel of Fortune; Dizzy Dinghies, a rowing game; Mario's Puzzle Party Pro; and Stardust Battle, avoiding stars.
I think that's it! Here's what we've got so far:
Characters:
Gimmick Rep (Koopa Kid/Tumble?): Happening Space, Chance Space, Mushroom Space, star space, plus block, minus block, speed block, slow block, warp block, event block, parrot, No Koopa or No Boo sign, gameballs, digging, deep-sea diving, bomb, musical chairs, carving, messing with Bowser's face, inflating a balloon, hitting blocks, skateboarding, collecting coins, platforming, grab bag, bumper balls, tipping, instruments, Simon Says, fishing, key, lightbulb, jump rope, slot cars, hammers, bowling, tightrope, Crane Game, Tug of War, rowing, bobsledding, handcar, Slot Machine, biking, ground pound, limbo, Bank space, Mushrooms, Skeleton Keys, Plunder Chests, Dueling Gloves, Golden Mushrooms, Magic Lamp, Boo Bells, Bowser Suit, Bowser Bomb, pole-climbing, Dizzy Dancing, fruit-catching, windup Fly Guys, shell tank, sneaking, box-hitting, cake assembly, destroy a statue, sawing logs, magnet, Sky Pilots, Speed Hockey, Torpedoes, archery, Bob-omb cannon, fish relay, lightbulbs, Look Away, log-roll, blow up balloon, Bumper Balloon Cars, giant rake, Cellular Shopper, Boo Repellent, Reverse Mushroom, Bowser Phone, Poison Mushroom, Lucky Lamp, Item Bag, Wacky Watch, Barter Box, Koopa Kard, Lucky Charm, golfing, ice-skating, parasol, rocking horses, snowball, drumming, become gigantic, cannon, hide, spotlights, causing waves, eat pizza, drawing, hydrant, chop wood, rocket, throwing Bowser, chasing chicken, popguns, swinging on vines, batting game, swinging.
Mario
Luigi
Princess Peach
Yoshi
Donkey Kong
Wario
Daisy
Waluigi
Toad
Bowser
Koopa Kid
Koopa Troopa: give coins
Boo: steal coins
Thwomp
Whomp
Bob-Omb
Goomba
Snifit
Piranha Plant
Chain Chomp
Mr. Blizzard
Game Guy
Millenium Star
Stages:
DK's Jungle Adventure
Peach's Birthday Cake
Yoshi's Tropical Island
Wario's Battle Canyon
Luigi's Engine Room
Mario's Rainbow Castle
Bowser's Magma Mountain
Eternal Star
Pirate Land
Western Land
Space Land
Mystery Land
Horror Land
Bowser Land
Chilly Waters
Deep Bloober Sea
Spiny Desert
Woody Woods
Creepy Cavern
Waluigi's Island
Gate Guy
Arrowhead
Pipesqueak
Blowhard
Mr. Mover
Backtrack
Various Mini-Games
Items:
All listed above
Thanks for reading! Next up, let's cover Mario Party 4!
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