SHEIK
Having collected the sacred stones from both
Darunia and Princess Ruto, Link heads back to the castle only to find he is too
late. Ganondorf has taken over the castle and killed the king, Zelda and Impa
fleeing with their lives. As the princess passes Link outside the gate, she
throws him a strange Ocarina. Taking refuge in the nearby Temple of Time, Link
places the stones and plays the ocarina to open the door to the Master Sword.
Drawing it from its pedestal sets off a time warp, sending him seven years into
the future and into the body of an adult. He is greeted almost immediately by a
strange individual wearing Sheikah garb.
This individual is Sheik, a mysterious ally who
will aid Link frequently throughout his quest, teaching him songs that will
unlock the magic of the Ocarina. Toward the end of the game, Sheik’s true
identity will be revealed as the Princess Zelda, who had taken on the identity
to hide from Ganondorf. This character’s popularity would be even further
boosted by her appearance in Super Smash Bros. and has since become a fan
favorite from the series.
As a fighter, Sheik will be quick and agile,
utilizing stealthy moves for easy strikes. Her moveset from Smash currently
pulls very little from the original game, more just based on the premise of a
ninja than anything else, but many of those moves will still be incorporated,
alongside the magic of the songs she teaches as presented in Ocarina and Hyrule
Warriors.
Likelihood rating: Already in.