Showing posts with label Kakashi. Show all posts
Showing posts with label Kakashi. Show all posts

Wednesday, October 12, 2022

Character Sheet: Tingle's Troupe

TINGLE'S TROUPE


Now, let's cover a small batch of new characters from the obscure side of the Zelda series, most if not all hailing from the Tingle series such as Freshly-Picked Tingle's Rosy Rupeeland and Ripened Tingle's Balloon Trip of Love. They may not be household names, but they made their case enough for me to accept them in. They are:

1. Pinkle

2. Tingle's Troupe

3. Aba

4. Yamori

5. Uncle Rupee

6. Majiyo

7. Segare

8. Oinker

Next up, let's cover Kakashi, Buriki, and Lion, Tingle's companions from Ripened Tingle's Balloon Trip of Love. Balloon Trip of Love is basically just Wizard of Oz but with Tingle, and the three companions are the game's adaptation of the scarecrow, tin man, and cowardly lion, with such differences as Buriki is a female alien robot. Separately, they didn't have quite enough to work with, but as a three-person group, I think we've got it made.

Together, they can crawl and pick up random items. Kakashi can be thrown himself and be carried away by crows. Buriki can scan, connect to electronics, and use electrical attacks. And Lion has a lot of strength, able to lift heavy objects like bells, fallen trees, and large vegetables. Outside of that, several game specific abilities coming with Tingle include his slingshot, his scary face, and the train worked on by Azusa. I think that's plenty, don't you.

Here's the moveset I came up with:


Standard B: Kakashi Throw

Kakashi will let himself be picked up by his companions and get thrown as a light projectile.


Side B: Buriki Zap

Buriki will zap enemies with a jolt of electricity, holding them in place for just a moment and letting the trio add on more attacks.


Up B: Fearless Crows

A group of crows will fly down, grab Kakashi, and carry him off, Buriki and Lion holding onto his feet and trying to save him. After a while, the crows will let go and the three will fall.


Down B: Lift the Bell

Lion will strain to lift a giant bell, launching it into the air so that it comes down hard a short distance in front of the trio.


Final Smash: Azusa Liner

The trio will jump out of the way as a train conducted by an excited Azusa comes barreling across the stage, slamming into any in its way.


Entrance: All three will pop out of the book from the game.


Taunts: Up, Buriki and Lion will toss Kakashi into the air. Side, Buriki will scan her companions and tilt her head to the side. Down, Lion will crouch with feat and his companions will comfort him.


Thanks for reading! Next up, the person who taught Tingle how to fight in his original game.

Tuesday, October 4, 2022

Ripened Tingle's Balloon Trip of Love

RIPENED TINGLE'S BALLOON TRIP OF LOVE


Despite what the title may tell you, there is basically little to no balloon-based gameplay. Really, it's just a point-and-click game with some money management aspects that doubles as a dating simulator. At the end of the day, it's just The Wizard of Oz starring Tingle, and follows Tingle as he gets sucked into a magic book where he has to make his way through a mystical land, accompanied by three companions, and win the love of the kingdom's princess. I . . . don't get it.

Anyway, Tingle is our main character, and his gameplay is, again, pretty basic, though at times he can use various touchable items, such as a baseball, a slingshot, rope, and a train car. He can also make scary faces, and uses balloons to travel between book chapters in cutscenes. Tingle's main companions are: Kakashi, a small scarecrow who can crawl, pick things up, get thrown by other players, and get carried away by crows; Buriki, an alien robot who can scan things, connect to electricity, and trip into things; and Lion, a very strong lion who can lift bells, knock trees over, and pick vegetables. Not quite enough on their own, but . . . together?

As for our NPCs, Barkle returns, but still doesn't do much. Your main potential love interests that you can woo are: Sensei, a caring village girl; Azusa, a train enthusiast; Iona, a seed saleswoman; Liar, a strange creature that only speaks in lies; and the Princess herself. I would also like to call attention to Yamori, a ninja who appeared in both story-based Tingle games. In the first, you could hire him out as a bodyguard where he wielded a ninja blade. Here, you can find him hiding in multiple locations and taking various disguises, and will reward you when you find him. He can also leap really high, attach himself to a kite, and throw smoke bombs. There . . . might be something there.

And now for our villains. We first meet Segare, a dashing prince who competes against us to win the hand of the princess. He is seen wielding a sword and riding a horse, leaping high, piloting a giant mech equipped with rocket launchers and a ramp, causing all manner of sabotage and vandalism, and pulling up a spiked wall to block Tingle in. He turns out to be the son of Majiyo, the witch that gave Tingle the book in the first place, who wants to collect energy called Feropon, given off by a man deluding himself into believing he has a chance with someone way out of his league, and picks Tingle as the perfect target. (Not gonna lie, I kinda snickered). She can shapeshift, teleport, become gigantic, float, send out bee, worm, and snake creatures to attack, and she takes on a final form in her boss fight.

The story mostly takes place inside a giant book, with letters all around Winnie the Pooh-style, and you work your way through a pretty generic Wizard of Oz-style landscape, complete with a farm, a forest, a train station, and a castle.

And I think we've just about covered it. Here's what we've got so far:


Characters:

Tingle: fight cloud, money management, fireworks, make maps, fly with balloons, drop bombs, cook, shovel, bat, stretch and leap, rupee blast, baseball, slingshot, rope, train car, scary face

Pinkle: potential echo fighter or gimmick rep

Tingle's companions (Kakashi, Buriki, and Lion): crawl, pick things up, get thrown, carried by crows, scan, connect to electricity, trip, lift bell, knock tree over, pick vegetables, slingshot, scary face, seeds, train car?

Sensei, Azusa, Iona, Liar, and Princess

Aba: potential gimmick rep

Teddy Todo/other bodyguards

Yamori: ninja blade, hide, disguise, leap, kite, smoke bombs

Uncle Rupee: sofa, lightning, table shields, cats, grand form, green cloud, giant head, bodyguards with rupee guns

Segare: sword, horse, leap, giant mech, rocket launchers, ramp, sabotage, vandalism, spiked wall

Majiyo: shapeshift, teleport, become gigantic, float, bee, worm, snake, final form

Oinker: bombs, swords, shields, lances, spells, rolling around on balls, sword spin, rage circle, more Oinkers, meteors, float, slash, waves of magic

Captain Stalfos: fireball, swords


Bosses:

Death Bug

Bana Bana

Dora Dora

Baron


Stages:

Tingle's Room

Port Town

Western Pool

Hero's Shrine

Pirate Hideaway

Deku Temple

Insect Cavern

Desma's Labyrinth

Captain Stalfos's Ship

Cape Treasure

Deku Forest

Gooey Swamp

Mount Desma

Fairy Garden

Auros Ruins

Balloon Fight

Book

Emerald City


Thanks for reading! Next up, we have one single Tingle to mingle with: the Too Much Tingle Pack.