DRACOZOLT/ARCTOZOLT/DRACOVISH/ARCTOVISH
Next up, we have our Fossil mons for the generation, and the primary reason I started out doing all the Fossils together, as I was looking ahead to them and figured it was the best way to approach it when I came to them. Looking back, I was probably overthinking it. These four specifically, Dracozolt, Arctozolt, Dracovish, and Arctovish, are all based on a few real world instances from the early days of paleontology, where paleontologists, seeking the notoriety that came with discovering a new dinosaur species, would put together the bones of different dinosaurs and present them as a new species. In this game, the resurrecting scientist Cara Liss (careless, ha!) puts together two fossils you give her and resurrects them together, creating the unholy abominations that you see before you. The “draco” part seems to be based on a stegosaurus, the “zolt” part is a velociraptor, the “vish” part is a Dunkleosteus, and the “arcto” part is probably something like a plesiosaur.
Here’s the moveset I came up with:
Standard B: Thunder Shock (DZ/AZ) | Water Gun (DV/AV)
Side B: Dragon Rush (DZ/DV) | Avalanche (AZ/AV)
Up B: Bolt Beak (DZ/AZ) | Fishious Rend (DV/AV)
Down B: Dragon Tail (DZ/DV) | Icicle Crash (AZ/AV)
Final Smash: Dynamax (All 4)
Entrance: Poke Ball
Taunts: Various things to highlight the negative effects of
their misplacement, like Arctozolt sniffling, Dracovish feeling at the base of
its tail, Arctovish’s mouth snapping on the back of its head. Things like that.
Kirby Hat: A little piece of both parts, like a Draco spike,
a Zolt bolt, an Arcto fin, and a Vish fin.
Kart: The Poke Ball car
Special Move: Bolt Beak or Fishious Rend
Spirit Battle: On Mer Stadium
Victory Screen: Pulling at its mismatched body parts before
noticing the camera and trying to pose.
Losing Screen: Fainted
Color Swaps: Main, shiny, other general colors
Thanks for reading! Next, Dreepy flies under the radar!

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