Mario & Luigi: Brothership’s whole gimmick is that you are sailing on a sea of floating islands working to connect them all through their lighthouses, your central hub world being a ship-shaped island manned by Connie, Arc, and Snoutlet.
A stage for the game will be based on the island, which will be a bit large in size with terrain mostly matching the paths from the island. On occasion, another island will appear behind it, linked by a beam of light, and the cannon will appear on the front, occasionally pulling in anyone standing too close and shooting them offscreen.
Potential theme: https://www.youtube.com/watch?v=2h28SlF_on0
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