SHARPCASK
Now, we have an assortment of characters all introduced in Mario & Luigi: Brothership. Naturally, they will all be added to the RPG roster:
1. Connie & Snoutlet
2. Concordian
3. Zokket
4. Reclusa
5. Extension Corps
6. Zok Trooper
7. Snaptor
8. Gorumbla
9. Sharpcask
And last but not least (or is it least? I guess it's the least important character on this list), we have Sharpcask, another boss used by the Extension Corps and a giant living barrel.
Here is the moveset I came up with:
Standard B: Barrel Toss
It will throw a barrel as a rolling projectile.
Side B: Barrel Roll
It will roll onto its side and barrel around the stage.
Up B: Treadmill Launch
It will pull a lever, causing itself to be launched into the air by the moving treadmills underneath it.
Down B: Trip
It will run forward with a heavy block then trip, dropping the block on anyone standing nearby.
Final Smash: Block Stacker
Based on the Luigi Logic mechanic in his battle, his opponent will be placed on a moving treadmill with blocks falling down on top of them.
Entrance: Ecks will summon him in.
Taunts: Up, it will bounce up and down. Side, it will roll around in a circle. Down, it will drink a barrel of Chuckola Cola.
Kirby Hat: His ring of spikes.
Kart: Him rolling.
Special Move: He will toss a bouncing barrel backwards. When the barrel shatters, it will leave an item block.
Spirit Battle: A giant battle on Shipshape Island.
Victory Screen: It will dance around, barrels bursting around it and creating fountains.
Losing Screen: It will break down.
Color Swaps: Its normal colors, gold, wood brown, black, white, red, purple, and green.
Thanks for reading! And that's it. The last character to be covered before the Pokemon begin. Tomorrow, I'll upload four new character cards.
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