CONDE
Now, let's go over the new characters brought to us by Legend of Zelda: Echoes of Wisdom. I have the time, so, let's just do the character sheets. Also, I just remembered that somebody sent me a list of Kirby characters, so I'll go through them after this list is done.
1. Tri
2. Dohna
3. Darston
4. Conde
5. Dampe
6. Null
7. Talus
8. Volvagia
9. Mogryph
10. Skorchill
For the companions of each species in Echoes of Wisdom, I went into it asking two questions. 1) Where are there echo spaces available, and 2) How much does the individual in question actually help. That resulted in three clear newcomers: Dohna, Darston, and Conde. Blossu is much, much less involved in the Faron Wetlands story segment than the others, while Dradd and Kushara presented the problem of there being two of them equally prominent in the story and only one echo available. That said, both mostly just show up at key moments and play their instruments, so it was easy to just knock them out.
Conde is a yeti, a species rarely seen since Twilight Princess. He is a fairly simple, happy-go-lucky creature whose brother went away on an expedition some time before, and he is struggling with loneliness and the notion that his brother is mad at him somehow. He helps you throughout the Lanayru Highlands.
Here's the moveset I came up with:
Side B: Frozen Punch
As an echo of Yeto and Yeta, he'll have similar to theirs, though I imagine he wouldn't hit quite as hard as Yeto would.
Side B: Ice Cannon
Maybe just a Freezard this time, with him summoning it like an echo.
Up B: Super Jump
This one I will change, since he is shown to be able to leap really high.
Down B: Stew
He does tend to Zelda and Tri at one point, so I think serving healing stew still works.
Final Smash: Abominable Blizzard
Less a recreation of Yeta's boss battle, and more a recreation of Skorchill's fight.
Entrance: He will emerge from his hut.
Taunts: Up, he will use a spyglass to search the skies hopefully. Side, he will do his adorable happy dance. Down, he will sit down and snooze for a second.
Kirby Hat: His while fur around Kirby like a coat.
Kart: Based on his brother's hot air balloon.
Special Move: Jumping really high up and landing very far ahead.
Spirit Battle: On Snowpeak Ruins.
Victory Screen: Doing his little happy dance.
Losing Screen: Floating in the void drained of color.
Color Swaps: With his normal white fur, with gray fur, brown fur, black fur, orange fur, blue fur, yellow fur, and green fur.
Thanks for reading! Next up, Dampe prepares your grave.
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