SPRIXIE PRINCESS
1. Mario (Revision 4)
2. Luigi (Revision 3)
3. Koopa Troopa (Revision 3)
3e. Dry Bones (Revision 2)
4. Goomba (Revision 3)
5. Piranha Plant (Revision 3)
6. Boo (Revision 3)
8. Princess Peach (Revision 2)
9. Toad (Revision 2)
10. Yoshi (Revision 2)
11. Bowser (Revision 2)
13. Lakitu & Spinies (Revision 2)
14. Hammer Bro (Revision 2)
15. Chargin' Chuck (Revision 2)
16. Kamek (Name change, Revision 2)
20. The Koopalings (Revision 1)
22. Boom Boom (Revision 1)
25. Rosalina & Luma (Revision 1)
27. Bowser Jr. (Revision 1)
30. Blooper (Revision 1)
31. Monty Mole (Revision 1)
33. Petey Piranha (Revision 1)
11e. Dry Bowser
22e. Pom Pom
39. Fursuit Mario
40. Sprixie Princess
Well, here's a surprise. Sprixies were not a set of characters I had planned on including, but as with Chargin' Chuck and the Honeybees, they made their case, and I can't simply say no. Not only can they function as reference characters for Super Mario 3D World's unique mechanics (especially given their supplying of every major item featured in the game, in the opening cutscene), the Sprixies also wielded hammers and wrenches, showed a propensity for fixing things, including the clear pipes common in the game and rocketships, they also controlled various cannons and warp blocks used to transport Mario to places, and could train Plessie, the friendly dinosaur ridden by our heroes at various points. And of course, the bottle used to contain them could be made good use of as well.
So, all that said, here is their moveset!
Standard B: Bottle
The Sprixie will whip out a giant bottle and catch an enemy inside it, trapping them for a brief moment inside of it. This move will function similarly to Yoshi's, Kirby's, or King Dedede's Standard B's. Eventually the opponent will break out.
Side B: Bubble Cannon
This one was a little tricky, considering there were several possibilities, but none that particularly stood out as the best. I figured their hammers and wrenches would simply act as their base weapons and thus take up most of the A moves and so on. I eventually settled on this one. One of the cannons used to shoot Mario will pop up and fire straight forward, capturing any in its path in a bubble and carrying them some distance before popping.
Up B: Clear Pipe Cannon
The Sprixie will quickly build one of those clear pipe cannons that launch you straight up into the air and then shoot herself through it. The cannon will linger for a bit and will launch any other characters that end up inside it.
Down B: Stamp
The Sprixie will pull out one of the collectible stamps frequent throughout 3D World, and stick the nearest opponent with it, which will hold fast for a second before peeling away, doing moderate damage. If you pause and look closely at the victim, you can see one of the stamps from the game printed onto their features.
Final Smash: Plessie
While this one was iffy, I felt Plessie worked best here. Either in a cutscene or just on screen, the Sprixie will hop onto Plessie's back who will then slide on its belly and slam into any opponents in its path.
Entrance: The Sprixie will pop out of a clear pipe leading onto the stage.
Taunt: Waving her hammer or wrench around, ringing a super bell, creating a double of herself, so on.
Thanks for reading! Now that we're finally finished, let's upgrade our roster!
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