RIPPLE STAR
Kirby 64 had a rather unique aesthetic, as the game made sure to highlight the 3D nature of the game, despite still being a 2D sidescroller. This tended to come in the form of curving paths and circular towers and such that would twist as Kirby moved along them.
I think that’s the most important aspect to really represent here. I went with Ripple Star, Ribbon’s home world, as the planet itself is a striking visual, so it could be set on the ring around it, but it could also be set down on the planet itself, on a tower or somewhere in the city that will allow for some fun background 3D visual effects.
Possible theme: https://www.youtube.com/watch?v=GleWK8NOmUk
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