Showing posts with label Subcon Desert. Show all posts
Showing posts with label Subcon Desert. Show all posts

Friday, December 17, 2021

Subcon Desert


Outside of the standard grassland levels, deserts were likewise a heavy part of the Super Mario Bros. 2 experience, a natural fit considering the game pulled heavily from Middle Eastern inspiration. This stage’s inclusion is more of a personal pick of mine, as I liked the idea of a stage set here.

The stage will take place entirely inside of one of the giant vases appearing within the game, with quicksand at the bottom and walls along the side. A Phanto enemy will also appear on the stage’s back wall and will only come to life if anyone picks up the key item that will appear on occasion.

Potential theme: https://www.youtube.com/watch?v=LnttCOuRMVQ