Saturday, December 21, 2024

The Extension Corps


Watching Mario and Luigi’s battle with Gorumbla from afar, we get our first view of one of the game’s true villains, a strange figure with a headphone jack for a head.

This is Ten, one of the three members of the Extension Corps, alongside Ecks and Shun. This trio acted as recurring villains throughout the game, with a bit of a humorous Team Rocket-style bent to them.

As fighters, the Corps will switch through the different skins. Their moveset will pull from their various boss battles and demonstrated abilities.

Likelihood rating: Piranha Plant clause.

Gorumbla


Among the first islands the brothers visit is Rumbla Island, an island full of craftsmen and artisans with huge blocks of marble and stone everywhere. The island’s citizens are currently being attacked by a gang of bruisers destroying every sculpture in sight.

The leader of this group is Gorumbla, a big bully who grew up on the island and was cared for by Willma. The Extension Corps manipulated him into lashing out at the island’s art, making him the first major boss of the game.

As a fighter, Gorumbla will be big and strong, with very powerful, stone-destroying hits. His moveset will pull from his boss battle.

Likelihood rating: Probably not.

Concordian

CONCORDIAN


The various islands Shipshape Island can travel to are all inhabited by strange creatures like Connie, that all seem to be based on plug sockets.

These are the Concordians, and multiple members prove important to the brothers’ journey, including: the navigator Arc, the crafters Billdit and Maykit and their mother Willma, the precocious child adventurers called IDLE, the starry-eyed lovers Burnadette and Chilliam, the dance master Dyode and his apprentice Emmit, the scientists Technikki and Adaphne, and Bowser Jr.’s new friend Buddy.

As a fighter, the different skins will be all of the characters listed above. They’ll have mostly generic stats, with moves based on the various actions shown by the species throughout the game.

Likelihood rating: Never gonna happen.

Connie & Snoutlet


After AlphaDream Studios went under, many believed that the Mario & Luigi series died with it. Imagine then the surprise when a new Mario & Luigi title was announced and released in 2024, made by many of the same developers absorbed by other studios. The story begins when Mario and Luigi are sucked up into a vortex and find themselves in a new world full of floating islands. They discover a specific island shaped like a ship, with two friendly residents.

These are Connie and Snoutlet. Connie is a wattanist, whose job was to help tend the giant lighthouse that had kept the world together before it was destroyed and corrupted. Snoutlet is a strange creature that looks like a piggy bank, sent down by a godlike being to help the brothers in their journey. These two would prove essential and invaluable allies to Mario and Luigi throughout their adventure.

As fighters, Connie will be the main body, with Snoutlet following her around. Their moveset will pull from the various core gimmicks of the world, which tends to be a mixture of electrical engineering and plant life.

Likelihood rating: Piranha Plant clause.

Friday, December 20, 2024

Character Sheet: Sharpcask

SHARPCASK


Now, we have an assortment of characters all introduced in Mario & Luigi: Brothership. Naturally, they will all be added to the RPG roster:

1.      Connie & Snoutlet

2.      Concordian

3.      Zokket

4.      Reclusa

5.      Extension Corps

6.      Zok Trooper

7.      Snaptor

8.      Gorumbla

9.      Sharpcask

And last but not least (or is it least? I guess it's the least important character on this list), we have Sharpcask, another boss used by the Extension Corps and a giant living barrel.

Here is the moveset I came up with:


Standard B: Barrel Toss

It will throw a barrel as a rolling projectile.


Side B: Barrel Roll

It will roll onto its side and barrel around the stage.


Up B: Treadmill Launch

It will pull a lever, causing itself to be launched into the air by the moving treadmills underneath it.


Down B: Trip

It will run forward with a heavy block then trip, dropping the block on anyone standing nearby.


Final Smash: Block Stacker

Based on the Luigi Logic mechanic in his battle, his opponent will be placed on a moving treadmill with blocks falling down on top of them.


Entrance: Ecks will summon him in.


Taunts: Up, it will bounce up and down. Side, it will roll around in a circle. Down, it will drink a barrel of Chuckola Cola.


Kirby Hat: His ring of spikes.


Kart: Him rolling.

Special Move: He will toss a bouncing barrel backwards. When the barrel shatters, it will leave an item block.


Spirit Battle: A giant battle on Shipshape Island.


Victory Screen: It will dance around, barrels bursting around it and creating fountains.

Losing Screen: It will break down.


Color Swaps: Its normal colors, gold, wood brown, black, white, red, purple, and green.


Thanks for reading! And that's it. The last character to be covered before the Pokemon begin. Tomorrow, I'll upload four new character cards.

Thursday, December 19, 2024

Character Sheet: Gorumbla

GORUMBLA


Now, we have an assortment of characters all introduced in Mario & Luigi: Brothership. Naturally, they will all be added to the RPG roster:

1.      Connie & Snoutlet

2.      Concordian

3.      Zokket

4.      Reclusa

5.      Extension Corps

6.      Zok Trooper

7.      Snaptor

8.      Gorumbla

9.      Sharpcask

Now, we have Gorumbla, a big lumbering bully living on Rumbla Island. He was taken care of in his youth by Willma, but ended up being led astray by the Extension Corps to be the first major boss of the game. After the fight is over, Willma confronts him, and he reforms.

Here is the moveset I came up with:


Standard B: Block Toss

He will toss huge heavy blocks up into the air and back down, slamming back down with devastating force.


Side B: Barrel Train

He will cover his face with his arms and barrel forwards like he does.


Up B: Giant Leap

He will jump high into the air and back down, similar to how he gets around in the game.


Down B: Ground Pound

He will slap his hands on the ground hard, creating an earthquake.


Final Smash: Sculpture Rupture

The statue from the background of his battle will appear, and he will start punching pieces off of it, each piece striking another fighter and sending them flying.


Entrance: He will land hard and pound the ground.


Taunts: Up, he will juggle the large blocks on his back. Side, he will assemble the blocks into a sculpture. Down, he will look ashamed as Willma berates him.


Kirby Hat: His big eyebrows.


Kart: Him in his shielded barreling form.

Special Move: He will throw heavy blocks into the air.


Spirit Battle: A giant battle on Shipshape Island.


Victory Screen: He will dance around, a pile of rubble around him.

Losing Screen: Willma will get furious and punt him.


Color Swaps: His normal colors, colors more based on Willma, Billdit, Maykit, Mario, Luigi, Snoutlet, and his Glohm form.


Thanks for reading! Next up, Sharpcask rolls into action.

Wednesday, December 18, 2024

Character Sheet: Snaptor

SNAPTOR


Now, we have an assortment of characters all introduced in Mario & Luigi: Brothership. Naturally, they will all be added to the RPG roster:

1.      Connie & Snoutlet

2.      Concordian

3.      Zokket

4.      Reclusa

5.      Extension Corps

6.      Zok Trooper

7.      Snaptor

8.      Gorumbla

9.      Sharpcask

Next is the Snaptor, jumper cable-based birds that are used frequently by Zokket and the Extension Corps to kidnap Concordians, act as transport, and fight battles. Most notably, the battle with the Mega Snaptor gave them the edge they needed.

Here is the moveset I came up with:


Standard B: Extend-o-Peck

Their necks will extend a great distance and strike opponents with their beaks.


Side B: Twister

They will flap their wings and blow a tornado at their enemies.


Up B: Kidnapping

They will fly upwards, reaching out with their talons upon launch, grabbing anyone standing too close and taking them with them.


Down B: Rock Toss

They will sweep forward and toss a large boulder that will roll for a short distance.


Final Smash: Mega Snaptor

The Mega Snaptor and two small ones will swoop through the stage, grabbing the players and carrying them away.


Entrance: They will fly down and land.


Taunts: Up, they will let out a loud bird cry. Side, they will stretch their wings and shake themselves. Down, they will bite at the nodes on a battery.


Kirby Hat: Their heads and wings.


Kart: Just them flying.

Special Move: They will grab another racer and carry them a while before dropping them.


Spirit Battle: A horde battle on Shipshape Island.


Victory Screen: They will fly away with the opponents in tow.

Losing Screen: They will squawk and fly away.


Color Swaps: A standard red one, blue, green, yellow, pink, orange, white, and black.


Thanks for reading! Next up, Gorumbla makes a mess!